

hey,

so this is my attempt at Lavender in actual rows.
 
The textures that are still in use are quite big. (4096x4096 to be specific)
Hence why this folder is 260MB. I have added smaller textures as well in the "textures1024x1024" folder. 
If this entire package is too big for your map or whatever, just delete the "textures" folder in "...\foliage\lavender" and rename the "textures1024x1024" to "textures".
The game will now use the smaller texture files.

You are free to resize and modify these textures, and rerelease them as well. I just want people to have fun
with lavender.

All in all, just drop them in your modmap and harvest away!

Happy farming!




This section is for people that have no experience in adding fruits to one of their maps: 

1. Dont be scared. It's really not as hard as it might look. 15 - 20 minutes max. and you are done. I swear. (Always make backups of stuff btw!)

1.1 You need Notepad++

1.2 You can either replace a fruit with lavender, or the map is already a multifruit map. Then you can just add it and you dont need to replace a fruit. If your desired map is not a multifruitmap (and still has the fruit limit)
and you also dont want to delete another fruit you will have to make it a mutltifruit map. FarmerBob has great tutorials on this. Doesnt take too long. I promise. 


2. I have created all necessary folders. You will find these folders in your modmap as well. Look and compare. Sometimes the structure might differ a tiny bit. But all necessary folders and xml.s will be there! 

3. Copy and paste in all necessary files and folders to where they are meant to be. 

4. I have also created .txt files. Those shall resemble the single .xml files you will need. 

5. Find the desired xml. file and copy the entries from the (for example) maps_fillTypes.txt into the right section of the maps_fillTypes.xml and so on. 

6. Check pathways. As the map structure of the map I created these textures on probably is a bit different to the structure of your map, fix the pathways if needed. 

		For example a texture pathway of the lavender_harvestReady.i3d in the lavender folder of the cutter effects (you can open i3ds with Notepad too.):" ../../../foliage/lavender/textures/lavenderHarvestReady_diffuseEFFECT.png"/>
	

7. Use the log in-game. It will tell you if i3ds or xmls cant find certain things. Then you will have to fix the pathways so they find it again. 

8. All in all I once more want to recommend tutorials by FarmerBob and so on. Just dont be scared. You can do this!  



Best wishes
MrLackofSkill
		



