i3dio.exporter:export_blend_to_i3d:INFO: Blender version is: 2.93.3
i3dio.exporter:export_blend_to_i3d:INFO: I3D Exporter version is: 3.0.0
i3dio.exporter:export_blend_to_i3d:INFO: Exported using 'lxml'
i3dio.exporter:export_blend_to_i3d:INFO: Exporting to C:\Users\elibo\Desktop\KomatsuPC138USLC\logos\boomlogos.i3d
i3dio.exporter:_export_selected_objects:INFO: 'Selected Objects' export is selected'
i3dio.exporter:_add_object_to_i3d:DEBUG: [PC138-boom.022] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [PC138-boom.022] Filling out basic attributes, {name='PC138-boom.022', nodeId='1'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [PC138-boom.022] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [PC138-boom.022] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [PC138-boom.022] Filling out basic attributes, {name='PC138-boom.022', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [PC138-boom.022] Has material 'BoomLogos'
i3dio.i3d.I3D:add_material:DEBUG: [boomlogos] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [BoomLogos] Filling out basic attributes, {name='BoomLogos', nodeId='1'}
i3dio.node_classes.node.Material:_diffuse_from_nodes:ERROR: [BoomLogos] Has an improperly setup Texture
Traceback (most recent call last):
  File "C:\Users\elibo\AppData\Roaming\Blender Foundation\Blender\2.93\scripts\addons\i3dio\node_classes\material.py", line 101, in _diffuse_from_nodes
    diffuse_image_path = color_connected_node.image.filepath
AttributeError: 'NoneType' object has no attribute 'filepath'
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [BoomLogos] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [BoomLogos] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [PC138-boom.022] Subset with index [0] based on material 'BoomLogos'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [PC138-boom.022] Processing subset: materialId="1" numTriangles="9036" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [PC138-boom.022] Has subset 'BoomLogos' with '9036' triangles and materialId="1" numTriangles="9036" firstIndex="0" firstVertex="0" numIndices="27108" numVertices="7889"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [PC138-boom.022] Has '1' subsets, '9036' triangles and '7889' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [PC138-boom.022] has shape ID '1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [PC138-boom.022] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, -0.2150)
            (0.0000, -0.1547, -0.9880,  0.6424)
            (0.0000,  0.9880, -0.1547,  1.4034)
            (0.0000,  0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [PC138-boom.022] translation is <Vector (-0.2150, 0.6424, 1.4034)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [PC138-boom.022] has translation: [-0.215 0.642424 1.40345]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [PC138-boom.022] has rotation(degrees): [98.9 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [PC138-boom.022] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [PC138-boom.022] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [PC138-boom.022] no more children to process in object
