i3dio.exporter:export_blend_to_i3d:INFO: Blender version is: 3.4.1
i3dio.exporter:export_blend_to_i3d:INFO: I3D Exporter version is: 4.2.0
i3dio.exporter:export_blend_to_i3d:INFO: Exported using 'element_tree'
i3dio.exporter:export_blend_to_i3d:INFO: Exporting to C:\Users\aaron\OneDrive\Desktop\FS22_StewartPS1823H\Roadking.i3d
i3dio.exporter:_export_selected_objects:INFO: 'Selected Objects' export is selected'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Chassis] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Chassis] Filling out basic attributes, {name='Chassis', nodeId='1'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [chassis.i3d.007] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [chassis.i3d.007] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [chassis.i3d.007] Filling out basic attributes, {name='chassis.i3d.007', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [chassis.i3d.007] Has material 'main12t_diffuse'
i3dio.i3d.I3D:add_material:DEBUG: [Roadking] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [main12t_diffuse] Filling out basic attributes, {name='main12t_diffuse', nodeId='1'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [main12t_diffuse] Has no Normalmap
i3dio.node_classes.node.Material:_emissive_from_nodes:DEBUG: [main12t_diffuse] Has no Emissivemap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [main12t_diffuse] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [chassis.i3d.007] Subset with index [0] based on material 'main12t_diffuse'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [chassis.i3d.007] Processing subset: materialId="1" numTriangles="11636" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [chassis.i3d.007] Has subset 'main12t_diffuse' with '11636' triangles and materialId="1" numTriangles="11636" firstIndex="0" firstVertex="0" numIndices="34908" numVertices="27021"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [chassis.i3d.007] Has '1' subsets, '11636' triangles and '27021' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Chassis] has shape ID '1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Chassis] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Chassis] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Chassis] translation is default
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Chassis] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Chassis] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Chassis] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [cover] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [cover] Filling out basic attributes, {name='cover', nodeId='2'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [cover] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [cover] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [cover] Filling out basic attributes, {name='cover', nodeId='2'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [cover] Has material 'main12t_diffuse'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [cover] Subset with index [0] based on material 'main12t_diffuse'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [cover] Processing subset: materialId="1" numTriangles="100" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [cover] Has subset 'main12t_diffuse' with '100' triangles and materialId="1" numTriangles="100" firstIndex="0" firstVertex="0" numIndices="300" numVertices="198"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [cover] Has '1' subsets, '100' triangles and '198' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [cover] has shape ID '2'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [cover] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000,  1.1564)
            (0.0000, 1.0000, 0.0000,  1.6404)
            (0.0000, 0.0000, 1.0000, -0.9612)
            (0.0000, 0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [cover] translation is <Vector (1.1564, 1.6404, -0.9612)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [cover] has translation: [1.15641 1.64039 -0.961182]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [cover] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [cover] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [cover] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [coverRole] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [coverRole] Filling out basic attributes, {name='coverRole', nodeId='3'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [coverRole] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [coverRole] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [coverRole] Filling out basic attributes, {name='coverRole', nodeId='3'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [coverRole] Has material 'main12t_diffuse'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [coverRole] Subset with index [0] based on material 'main12t_diffuse'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [coverRole] Processing subset: materialId="1" numTriangles="36" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [coverRole] Has subset 'main12t_diffuse' with '36' triangles and materialId="1" numTriangles="36" firstIndex="0" firstVertex="0" numIndices="108" numVertices="87"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [coverRole] Has '1' subsets, '36' triangles and '87' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [coverRole] has shape ID '3'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [coverRole] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000,  1.1242)
            (0.0000, 1.0000, 0.0000,  1.7246)
            (0.0000, 0.0000, 1.0000, -0.5373)
            (0.0000, 0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [coverRole] translation is <Vector (1.1242, 1.7246, -0.5373)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [coverRole] has translation: [1.12419 1.72456 -0.537329]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [coverRole] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [coverRole] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [coverRole] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [grainOption1] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [grainOption1] Filling out basic attributes, {name='grainOption1', nodeId='4'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [grain1.001] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [grain1.001] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [grain1.001] Filling out basic attributes, {name='grain1.001', nodeId='4'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [grain1.001] Has material 'main12t_diffuse'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [grain1.001] Subset with index [0] based on material 'main12t_diffuse'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [grain1.001] Processing subset: materialId="1" numTriangles="3594" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [grain1.001] Has subset 'main12t_diffuse' with '3594' triangles and materialId="1" numTriangles="3594" firstIndex="0" firstVertex="0" numIndices="10782" numVertices="5894"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [grain1.001] Has '1' subsets, '3594' triangles and '5894' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [grainOption1] has shape ID '4'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [grainOption1] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, -11.7958)
            (0.0000, 1.0000, 0.0000,  -0.1799)
            (0.0000, 0.0000, 1.0000,  -5.2557)
            (0.0000, 0.0000, 0.0000,   1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [grainOption1] translation is <Vector (-11.7958, -0.1799, -5.2557)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [grainOption1] has translation: [-11.7958 -0.179878 -5.25572]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [grainOption1] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [grainOption1] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [grainOption1] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [grainOption2] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [grainOption2] Filling out basic attributes, {name='grainOption2', nodeId='5'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [grainOption2.004] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [grainOption2.004] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [grainOption2.004] Filling out basic attributes, {name='grainOption2.004', nodeId='5'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [grainOption2.004] Has material 'main12t_diffuse'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [grainOption2.004] Subset with index [0] based on material 'main12t_diffuse'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [grainOption2.004] Processing subset: materialId="1" numTriangles="5738" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [grainOption2.004] Has subset 'main12t_diffuse' with '5738' triangles and materialId="1" numTriangles="5738" firstIndex="0" firstVertex="0" numIndices="17214" numVertices="11330"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [grainOption2.004] Has '1' subsets, '5738' triangles and '11330' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [grainOption2] has shape ID '5'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [grainOption2] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, -0.0267)
            (0.0000, 1.0000, 0.0000, -0.1237)
            (0.0000, 0.0000, 1.0000, -5.0084)
            (0.0000, 0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [grainOption2] translation is <Vector (-0.0267, -0.1237, -5.0084)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [grainOption2] has translation: [-0.0267313 -0.123666 -5.00841]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [grainOption2] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [grainOption2] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [grainOption2] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [leftExtension] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [leftExtension] Filling out basic attributes, {name='leftExtension', nodeId='6'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [leftExtension] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [leftExtension] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [leftExtension] Filling out basic attributes, {name='leftExtension', nodeId='6'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [leftExtension] Has material 'main12t_diffuse'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [leftExtension] Subset with index [0] based on material 'main12t_diffuse'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [leftExtension] Processing subset: materialId="1" numTriangles="96" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [leftExtension] Has subset 'main12t_diffuse' with '96' triangles and materialId="1" numTriangles="96" firstIndex="0" firstVertex="0" numIndices="288" numVertices="182"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [leftExtension] Has '1' subsets, '96' triangles and '182' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [leftExtension] has shape ID '6'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [leftExtension] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, -8.3067)
            (0.0000, 1.0000, 0.0000, -0.1343)
            (0.0000, 0.0000, 1.0000, -3.6564)
            (0.0000, 0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [leftExtension] translation is <Vector (-8.3067, -0.1343, -3.6564)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [leftExtension] has translation: [-8.30666 -0.134258 -3.65642]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [leftExtension] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [leftExtension] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [leftExtension] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [rightExtension] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [rightExtension] Filling out basic attributes, {name='rightExtension', nodeId='7'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [rightExtension] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [rightExtension] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [rightExtension] Filling out basic attributes, {name='rightExtension', nodeId='7'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [rightExtension] Has material 'main12t_diffuse'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [rightExtension] Subset with index [0] based on material 'main12t_diffuse'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [rightExtension] Processing subset: materialId="1" numTriangles="96" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [rightExtension] Has subset 'main12t_diffuse' with '96' triangles and materialId="1" numTriangles="96" firstIndex="0" firstVertex="0" numIndices="288" numVertices="170"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [rightExtension] Has '1' subsets, '96' triangles and '170' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [rightExtension] has shape ID '7'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [rightExtension] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, -8.3067)
            (0.0000, 1.0000, 0.0000, -0.1296)
            (0.0000, 0.0000, 1.0000, -3.6333)
            (0.0000, 0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [rightExtension] translation is <Vector (-8.3067, -0.1296, -3.6333)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [rightExtension] has translation: [-8.30666 -0.129624 -3.63332]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [rightExtension] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [rightExtension] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [rightExtension] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [silage] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [silage] Filling out basic attributes, {name='silage', nodeId='8'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [silage] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [silage] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [silage] Filling out basic attributes, {name='silage', nodeId='8'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [silage] Has material 'main12t_diffuse'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [silage] Subset with index [0] based on material 'main12t_diffuse'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [silage] Processing subset: materialId="1" numTriangles="4256" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [silage] Has subset 'main12t_diffuse' with '4256' triangles and materialId="1" numTriangles="4256" firstIndex="0" firstVertex="0" numIndices="12768" numVertices="6878"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [silage] Has '1' subsets, '4256' triangles and '6878' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [silage] has shape ID '8'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [silage] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, -8.3031)
            (0.0000, 1.0000, 0.0000, -0.1216)
            (0.0000, 0.0000, 1.0000, -5.0060)
            (0.0000, 0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [silage] translation is <Vector (-8.3031, -0.1216, -5.0060)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [silage] has translation: [-8.30305 -0.121582 -5.00597]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [silage] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [silage] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [silage] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [vis] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [vis] Filling out basic attributes, {name='vis', nodeId='9'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [vis] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [vis] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [vis] Filling out basic attributes, {name='vis', nodeId='9'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [vis] Has material 'main12t_diffuse'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [vis] Subset with index [0] based on material 'main12t_diffuse'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [vis] Processing subset: materialId="1" numTriangles="144" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [vis] Has subset 'main12t_diffuse' with '144' triangles and materialId="1" numTriangles="144" firstIndex="0" firstVertex="0" numIndices="432" numVertices="273"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [vis] Has '1' subsets, '144' triangles and '273' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [vis] has shape ID '9'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [vis] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000,  2.7138)
            (0.0000, 1.0000, 0.0000, -0.4862)
            (0.0000, 0.0000, 1.0000, -1.6336)
            (0.0000, 0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [vis] translation is <Vector (2.7138, -0.4862, -1.6336)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [vis] has translation: [2.71378 -0.486166 -1.63363]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [vis] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [vis] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [vis] no more children to process in object
