i3dio.exporter:export_blend_to_i3d:INFO: Blender version is: 2.92.0
i3dio.exporter:export_blend_to_i3d:INFO: I3D Exporter version is: 3.0.0
i3dio.exporter:export_blend_to_i3d:INFO: Exported using 'element_tree'
i3dio.exporter:export_blend_to_i3d:INFO: Exporting to C:\Users\Balazs\Desktop\FS22RAba500\alaktreszek.i3d
i3dio.exporter:_export_selected_objects:INFO: 'Selected Objects' export is selected'
i3dio.exporter:_add_object_to_i3d:DEBUG: [raba500hatulja] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [raba500hatulja] Filling out basic attributes, {name='raba500hatulja', nodeId='1'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [raba500hatulja] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [raba500hatulja] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [raba500hatulja] Filling out basic attributes, {name='raba500hatulja', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [raba500hatulja] Has material 'Material.004'
i3dio.i3d.I3D:add_material:DEBUG: [alaktreszek] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.004] Filling out basic attributes, {name='Material.004', nodeId='1'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: C:\Users\Balazs\Desktop\FS19_Robur_LO3000\MODRANDOTEXTUREN\farmer_diffuse.dds
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\FS19_Robur_LO3000\MODRANDOTEXTUREN\farmer_diffuse.dds
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: D:\steam\steamapps\common\Farming Simulator 22
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [Material.004] Has diffuse texture 'C:\Users\Balazs\Desktop\FS19_Robur_LO3000\MODRANDOTEXTUREN\farmer_diffuse.dds'
i3dio.i3d.I3D:add_file:DEBUG: [alaktreszek] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: C:\Users\Balazs\Desktop\FS19_Robur_LO3000\MODRANDOTEXTUREN\farmer_diffuse.dds
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\FS19_Robur_LO3000\MODRANDOTEXTUREN\farmer_diffuse.dds
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: D:\steam\steamapps\common\Farming Simulator 22
i3dio.node_classes.file.Image:_copy_file:INFO: [farmer_diffuse.dds] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [farmer_diffuse.dds] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [farmer_diffuse.dds] copied to 'C:\Users\Balazs\Desktop\FS22RAba500\textures\farmer_diffuse.dds'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [farmer_diffuse.dds] Resolved filepath: textures\farmer_diffuse.dds
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [farmer_diffuse.dds] Filling out basic attributes, {name='textures/farmer_diffuse.dds', nodeId='1'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.004] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.004] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [raba500hatulja] Subset with index [0] based on material 'Material.004'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [raba500hatulja] Processing subset: materialId="1" numTriangles="8382" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [raba500hatulja] Has subset 'Material.004' with '8382' triangles and materialId="1" numTriangles="8382" firstIndex="0" firstVertex="0" numIndices="25146" numVertices="12158"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [raba500hatulja] Has '1' subsets, '8382' triangles and '12158' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [raba500hatulja] has shape ID '1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [raba500hatulja] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [raba500hatulja] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [raba500hatulja] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [raba500hatulja] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [raba500hatulja] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [raba500hatulja] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [raba500hatulja] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [raba500hatulja.001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [raba500hatulja.001] Filling out basic attributes, {name='raba500hatulja.001', nodeId='2'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [raba500hatulja.001] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [raba500hatulja.001] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [raba500hatulja.001] Filling out basic attributes, {name='raba500hatulja.001', nodeId='2'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [raba500hatulja.001] Has material 'Material.002'
i3dio.i3d.I3D:add_material:DEBUG: [alaktreszek] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.002] Filling out basic attributes, {name='Material.002', nodeId='2'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: C:\Users\Balazs\Desktop\raba500\d2156v2.dds
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\raba500\d2156v2.dds
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: D:\steam\steamapps\common\Farming Simulator 22
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [Material.002] Has diffuse texture 'C:\Users\Balazs\Desktop\raba500\d2156v2.dds'
i3dio.i3d.I3D:add_file:DEBUG: [alaktreszek] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: C:\Users\Balazs\Desktop\raba500\d2156v2.dds
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\raba500\d2156v2.dds
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: D:\steam\steamapps\common\Farming Simulator 22
i3dio.node_classes.file.Image:_copy_file:INFO: [d2156v2.dds] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [d2156v2.dds] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [d2156v2.dds] copied to 'C:\Users\Balazs\Desktop\FS22RAba500\textures\d2156v2.dds'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [d2156v2.dds] Resolved filepath: textures\d2156v2.dds
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [d2156v2.dds] Filling out basic attributes, {name='textures/d2156v2.dds', nodeId='2'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.002] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.002] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [raba500hatulja.001] Has material 'Material.007'
i3dio.i3d.I3D:add_material:DEBUG: [alaktreszek] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.007] Filling out basic attributes, {name='Material.007', nodeId='3'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: C:\Users\Balazs\Desktop\FS19_Robur_LO3000\MODRANDOTEXTUREN\Alc_schwarz_diffuse.dds
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\FS19_Robur_LO3000\MODRANDOTEXTUREN\Alc_schwarz_diffuse.dds
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: D:\steam\steamapps\common\Farming Simulator 22
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [Material.007] Has diffuse texture 'C:\Users\Balazs\Desktop\FS19_Robur_LO3000\MODRANDOTEXTUREN\Alc_schwarz_diffuse.dds'
i3dio.i3d.I3D:add_file:DEBUG: [alaktreszek] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: C:\Users\Balazs\Desktop\FS19_Robur_LO3000\MODRANDOTEXTUREN\Alc_schwarz_diffuse.dds
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\FS19_Robur_LO3000\MODRANDOTEXTUREN\Alc_schwarz_diffuse.dds
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: D:\steam\steamapps\common\Farming Simulator 22
i3dio.node_classes.file.Image:_copy_file:INFO: [Alc_schwarz_diffuse.dds] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [Alc_schwarz_diffuse.dds] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [Alc_schwarz_diffuse.dds] copied to 'C:\Users\Balazs\Desktop\FS22RAba500\textures\Alc_schwarz_diffuse.dds'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [Alc_schwarz_diffuse.dds] Resolved filepath: textures\Alc_schwarz_diffuse.dds
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [Alc_schwarz_diffuse.dds] Filling out basic attributes, {name='textures/Alc_schwarz_diffuse.dds', nodeId='3'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.007] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.007] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [raba500hatulja.001] Has material 'Material.001'
i3dio.i3d.I3D:add_material:DEBUG: [alaktreszek] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.001] Filling out basic attributes, {name='Material.001', nodeId='4'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: C:\Users\Balazs\Desktop\raba500\Raba 250.dds
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\raba500\Raba 250.dds
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: D:\steam\steamapps\common\Farming Simulator 22
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [Material.001] Has diffuse texture 'C:\Users\Balazs\Desktop\raba500\Raba 250.dds'
i3dio.i3d.I3D:add_file:DEBUG: [alaktreszek] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: C:\Users\Balazs\Desktop\raba500\Raba 250.dds
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\raba500\Raba 250.dds
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: D:\steam\steamapps\common\Farming Simulator 22
i3dio.node_classes.file.Image:_copy_file:INFO: [Raba 250.dds] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [Raba 250.dds] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [Raba 250.dds] copied to 'C:\Users\Balazs\Desktop\FS22RAba500\textures\Raba 250.dds'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [Raba 250.dds] Resolved filepath: textures\Raba 250.dds
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [Raba 250.dds] Filling out basic attributes, {name='textures/Raba 250.dds', nodeId='4'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.001] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.001] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [raba500hatulja.001] Has material 'Material.008'
i3dio.i3d.I3D:add_material:DEBUG: [alaktreszek] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.008] Filling out basic attributes, {name='Material.008', nodeId='5'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: C:\Users\Balazs\Desktop\FS22RAba500\textures\Raba 250.dds
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\FS22RAba500\textures\Raba 250.dds
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: D:\steam\steamapps\common\Farming Simulator 22
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [Material.008] Has diffuse texture 'C:\Users\Balazs\Desktop\FS22RAba500\textures\Raba 250.dds'
i3dio.i3d.I3D:add_file:DEBUG: [alaktreszek] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: C:\Users\Balazs\Desktop\FS22RAba500\textures\Raba 250.dds
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\FS22RAba500\textures\Raba 250.dds
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: D:\steam\steamapps\common\Farming Simulator 22
i3dio.node_classes.file.Image:_copy_file:INFO: [Raba 250.dds] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [Raba 250.dds] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [Raba 250.dds] Resolved filepath: textures\Raba 250.dds
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [Raba 250.dds] Filling out basic attributes, {name='textures/Raba 250.dds', nodeId='5'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.008] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.008] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [raba500hatulja.001] Has material 'Material.005'
i3dio.i3d.I3D:add_material:DEBUG: [alaktreszek] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.005] Filling out basic attributes, {name='Material.005', nodeId='6'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: C:\Users\Balazs\Desktop\FS19_Robur_LO3000\MODRANDOTEXTUREN\Alc_schwarz_diffuse.dds
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\FS19_Robur_LO3000\MODRANDOTEXTUREN\Alc_schwarz_diffuse.dds
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: D:\steam\steamapps\common\Farming Simulator 22
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [Material.005] Has diffuse texture 'C:\Users\Balazs\Desktop\FS19_Robur_LO3000\MODRANDOTEXTUREN\Alc_schwarz_diffuse.dds'
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.005] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.005] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [raba500hatulja.001] Subset with index [0] based on material 'Material.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [raba500hatulja.001] Processing subset: materialId="2" numTriangles="11260" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [raba500hatulja.001] Has subset 'Material.002' with '11260' triangles and materialId="2" numTriangles="11260" firstIndex="0" firstVertex="0" numIndices="33780" numVertices="10694"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [raba500hatulja.001] Subset with index [1] based on material 'Material.007'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [raba500hatulja.001] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [raba500hatulja.001] Processing subset: materialId="3" numTriangles="1138" firstIndex="33780" firstVertex="10694" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [raba500hatulja.001] Has subset 'Material.007' with '1138' triangles and materialId="3" numTriangles="1138" firstIndex="33780" firstVertex="10694" numIndices="3414" numVertices="1179"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [raba500hatulja.001] Subset with index [2] based on material 'Material.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [raba500hatulja.001] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [raba500hatulja.001] Processing subset: materialId="4" numTriangles="14278" firstIndex="37194" firstVertex="11873" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [raba500hatulja.001] Has subset 'Material.001' with '14278' triangles and materialId="4" numTriangles="14278" firstIndex="37194" firstVertex="11873" numIndices="42834" numVertices="10659"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [raba500hatulja.001] Subset with index [3] based on material 'Material.008'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [raba500hatulja.001] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [raba500hatulja.001] Processing subset: materialId="5" numTriangles="12" firstIndex="80028" firstVertex="22532" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [raba500hatulja.001] Has subset 'Material.008' with '12' triangles and materialId="5" numTriangles="12" firstIndex="80028" firstVertex="22532" numIndices="36" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [raba500hatulja.001] Subset with index [4] based on material 'Material.005'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [raba500hatulja.001] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [raba500hatulja.001] Processing subset: materialId="6" numTriangles="2" firstIndex="80064" firstVertex="22556" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [raba500hatulja.001] Has subset 'Material.005' with '2' triangles and materialId="6" numTriangles="2" firstIndex="80064" firstVertex="22556" numIndices="6" numVertices="4"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [raba500hatulja.001] Has '5' subsets, '26690' triangles and '22560' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [raba500hatulja.001] has shape ID '2'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [raba500hatulja.001] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [raba500hatulja.001] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [raba500hatulja.001] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [raba500hatulja.001] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [raba500hatulja.001] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [raba500hatulja.001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [raba500hatulja.001] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [raba500hatulja.003] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [raba500hatulja.003] Filling out basic attributes, {name='raba500hatulja.003', nodeId='3'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [raba500hatulja.009] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [raba500hatulja.009] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [raba500hatulja.009] Filling out basic attributes, {name='raba500hatulja.009', nodeId='3'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [raba500hatulja.009] Has material 'Material.006'
i3dio.i3d.I3D:add_material:DEBUG: [alaktreszek] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.006] Filling out basic attributes, {name='Material.006', nodeId='7'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: C:\Users\Balazs\Desktop\FS19_Robur_LO3000\MODRANDOTEXTUREN\Chrome_diffuse.dds
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\FS19_Robur_LO3000\MODRANDOTEXTUREN\Chrome_diffuse.dds
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: D:\steam\steamapps\common\Farming Simulator 22
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [Material.006] Has diffuse texture 'C:\Users\Balazs\Desktop\FS19_Robur_LO3000\MODRANDOTEXTUREN\Chrome_diffuse.dds'
i3dio.i3d.I3D:add_file:DEBUG: [alaktreszek] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: C:\Users\Balazs\Desktop\FS19_Robur_LO3000\MODRANDOTEXTUREN\Chrome_diffuse.dds
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: C:\Users\Balazs\Desktop\FS19_Robur_LO3000\MODRANDOTEXTUREN\Chrome_diffuse.dds
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: D:\steam\steamapps\common\Farming Simulator 22
i3dio.node_classes.file.Image:_copy_file:INFO: [Chrome_diffuse.dds] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [Chrome_diffuse.dds] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [Chrome_diffuse.dds] copied to 'C:\Users\Balazs\Desktop\FS22RAba500\textures\Chrome_diffuse.dds'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [Chrome_diffuse.dds] Resolved filepath: textures\Chrome_diffuse.dds
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [Chrome_diffuse.dds] Filling out basic attributes, {name='textures/Chrome_diffuse.dds', nodeId='6'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.006] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.006] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [raba500hatulja.009] Subset with index [0] based on material 'Material.006'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [raba500hatulja.009] Processing subset: materialId="7" numTriangles="958" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [raba500hatulja.009] Has subset 'Material.006' with '958' triangles and materialId="7" numTriangles="958" firstIndex="0" firstVertex="0" numIndices="2874" numVertices="1192"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [raba500hatulja.009] Has '1' subsets, '958' triangles and '1192' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [raba500hatulja.003] has shape ID '3'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [raba500hatulja.003] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -1.0000, 0.0000)
            (0.0000,  1.0000, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [raba500hatulja.003] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [raba500hatulja.003] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [raba500hatulja.003] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [raba500hatulja.003] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [raba500hatulja.003] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [raba500hatulja.003] no more children to process in object
