i3dio.exporter:export_blend_to_i3d:INFO: Blender version is: 2.92.0
i3dio.exporter:export_blend_to_i3d:INFO: I3D Exporter version is: 3.0.0
i3dio.exporter:export_blend_to_i3d:INFO: Exported using 'lxml'
i3dio.exporter:export_blend_to_i3d:INFO: Exporting to C:\Users\Martin\Desktop\toyota_hilux_tmt\trompa_2019\capot.i3d
i3dio.exporter:_export_selected_objects:INFO: 'Selected Objects' export is selected'
i3dio.exporter:_add_object_to_i3d:DEBUG: [bonnet_ok] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [bonnet_ok] Filling out basic attributes, {name='bonnet_ok', nodeId='1'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [bonnet_ok] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [bonnet_ok] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [bonnet_ok] Filling out basic attributes, {name='bonnet_ok', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [bonnet_ok] Has material 'wheel.0'
i3dio.i3d.I3D:add_material:DEBUG: [capot] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [wheel.0] Filling out basic attributes, {name='wheel.0', nodeId='1'}
i3dio.node_classes.node.Material:_diffuse_from_nodes:ERROR: [wheel.0] Has an improperly setup Texture
Traceback (most recent call last):
  File "C:\Users\Martin\AppData\Roaming\Blender Foundation\Blender\2.92\scripts\addons\i3dio\node_classes\material.py", line 101, in _diffuse_from_nodes
    diffuse_image_path = color_connected_node.image.filepath
AttributeError: 'NoneType' object has no attribute 'filepath'
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [wheel.0] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [wheel.0] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [bonnet_ok] Has material 'primary'
i3dio.i3d.I3D:add_material:DEBUG: [capot] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [primary] Filling out basic attributes, {name='primary', nodeId='2'}
i3dio.node_classes.node.Material:_diffuse_from_nodes:ERROR: [primary] Has an improperly setup Texture
Traceback (most recent call last):
  File "C:\Users\Martin\AppData\Roaming\Blender Foundation\Blender\2.92\scripts\addons\i3dio\node_classes\material.py", line 101, in _diffuse_from_nodes
    diffuse_image_path = color_connected_node.image.filepath
AttributeError: 'NoneType' object has no attribute 'filepath'
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [primary] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [primary] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [bonnet_ok] Subset with index [0] based on material 'wheel.0'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [bonnet_ok] Processing subset: materialId="1" numTriangles="3776" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [bonnet_ok] Has subset 'wheel.0' with '3776' triangles and materialId="1" numTriangles="3776" firstIndex="0" firstVertex="0" numIndices="11328" numVertices="2771"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [bonnet_ok] Subset with index [1] based on material 'primary'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [bonnet_ok] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [bonnet_ok] Processing subset: materialId="2" numTriangles="11088" firstIndex="11328" firstVertex="2771" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [bonnet_ok] Has subset 'primary' with '11088' triangles and materialId="2" numTriangles="11088" firstIndex="11328" firstVertex="2771" numIndices="33264" numVertices="5649"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [bonnet_ok] Has '2' subsets, '14864' triangles and '8420' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [bonnet_ok] has shape ID '1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [bonnet_ok] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [bonnet_ok] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [bonnet_ok] translation is default
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [bonnet_ok] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [bonnet_ok] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [bonnet_ok] no more children to process in object
