USER-SUPPLIED PLASTIC PAIL

Source archive: pail-bucket-plastic-3d-scan.zip, supplied by the user.
Nested source mesh: source/vedro-low.zip / vedro-low.obj.
Texture: vedro-low-diffuse.png from the nested source archive.
Original OBJ identifies RealityCapture as its export software.

Adaptations: OBJ to I3D, Y-up axis, 36 cm height, generated smooth normals,
1024-pixel DXT1 diffuse texture with mipmaps, pouring animation.
The archive contains no author or licence document. This project's MIT licence
does not cover or grant redistribution rights to the supplied scan/texture.
Original asset rights remain with its creator. This package is prepared for
the user's requested local mod; no new third-party asset licence is asserted.

USER-SUPPLIED COLOURBOND FENCE

Source archive: colorbond-fence-open.zip, supplied by the user.
Source model: source/colourbond_open.fbx (binary FBX 7700).
No author/licence document or texture files were included in the archive.
The model's plain near-white material is retained.
Adaptations: metre/Y-up conversion, native I3D mesh conversion, separate staged
post/cap/rail/sheet templates, fitted-width sheet clipping, reverse-facing
geometry with opposite normals, level alignment and simple colliders.
This project's MIT licence does not relicense this user-supplied fence model.
Original rights remain with its creator; no new redistribution rights asserted.

USER-SUPPLIED DEWALT HAND DRILL

Source: dewalt-20v-drill.zip / source/Hand Drill.zip, supplied by the user.
OBJ, MTL and Hand Drill_1.png; scan metadata identifies Artec export software.
No author/licence document is included in the supplied archive.
Adaptations: 1,000,000 to 45,000 triangles; metre/Y-up conversion; UV texture
and full-mip 2048 DXT1 DDS; native I3D; added rotating hex screw bit; sheet
insertion and screw-driving motion. Scan appearance and branding retained.
The MIT licence for this mod's code does not relicense this supplied model or
texture. Original asset rights remain with their creator.

EXCAVATION REFERENCE

TerraFarm's public source was consulted to verify that its digging deforms
native terrain. No TerraFarm code or asset is included and it is not required.
Reference: https://github.com/scfmod/FS25_TerraFarm/blob/main/scripts/landscaping/LandscapingInputFlatten.lua

CIRCULAR BORE IN 1.6

Custom analytic cylinder-interior shader, circular mouth/lip geometry and
terrain-recovery code created for this mod. No terrain-hole bitmap is used.
Native shader injection conventions were checked against the installed game.
The opening is a view-dependent visual over intact terrain/collision.

CONCRETE FINISH IN 1.7

References the installed game's mapEU concreteGeneric diffuse/normal textures
via $data paths. No game texture is redistributed in this package. Flat cap,
stream geometry, measured pail-rim marker and placement/animation code created
for this mod. The supplied pail's original model/texture rights remain unchanged.

REUSABLE STRING LINE IN 1.9

Original reel, wound-cord mesh, generic Aussie Fence label and software-rendered
shop icon created for this mod from the user's black/green reel reference.
The product photograph and its branding are not redistributed. Corner channel
and split cap geometry retain the supplied fence model's materials and rights.

MANUAL HAND TOOLS / MATERIALS IN 2.0

Native HandTool, HandToolLoadingData, player inventory and Vehicle/Mountable
interfaces checked against the installed FS25 SDK/debugger Lua sources,
scriptBinding.xml and XML schemas. No game Lua source is redistributed.
Original hand-tool attachment rigs, stock/reservation integration, wood pallet
and concrete-bag geometry, shop icons and cordless-drill sound synthesis were
created for this mod. Supplied fence, bucket and drill models/textures retain
their original rights. The motor sound is original synthesis, not a downloaded
recording. Game textures are referenced through $data rather than copied.

2.1 additions:
- Supplied FS25_emptyPallet.zip: Empty Pallet mod, author AEN Design; retained
  original GIANTS pallet geometry/material references and supplied binary mesh.
- Supplied cement-bags.zip: individual Concrete_Bag mesh and its supplied atlas,
  converted and instanced. Original model rights remain with their authors.
- Supplied wheelbarrow.zip: baked wheelbarrow model and textures, converted and
  rigged for this mod. Original model rights remain with their authors.
- Colorbond colour names are BlueScope trademarks. Standard fencing palette and
  digital RGB values referenced from https://colorbond.com/products/fencing and
  its individual colour pages, checked 27 October 2026. No affiliation implied.
- Stack arrangement, convex collision groups, quantity/colour integration,
  wheelbarrow controls and concrete workflow are original mod integration.

V2.3 references the installed FS25 cementBagsPallet model and native gravel
textures via game asset paths. GIANTS assets are not included in this ZIP.

V2.3 references installed GIANTS cement-bag geometry and native granular terrain
textures through game asset paths; these game assets are not bundled.

V2.4 old shovel: user-supplied old-shovel.zip, original model/texture rights
retained by its creator. Converted and integrated for this mod. Fine concrete
textures were authored procedurally for the mod, with no soil texture source.

V2.5 standing arm limit and target conventions checked against installed GIANTS
PushHandTool, Enterable, VehicleCharacter and Brielmaier motorMower29EFI assets.
Game source is referenced for integration; no game source is bundled.

V2.6 menu artwork: four Jamo/Colourbond pictures supplied by the user.
Dirt colour is derived from the installed game's dirtGeneric texture; native
stone normal/height/displacement textures are referenced by game path.
Native FS25 store categories, BULK/SHOVEL fill categories, fill/height schemas
and tip-to-ground/shovel interfaces were checked against installed SDK/assets.

V2.7: user-supplied Meshy_AI realistic earth auger and Green Nylon Stringline
Spool textured FBX archives. Original creator rights remain with their authors.
User-supplied Hyundai earth auger and Impact Drill MP3 recordings were trimmed,
normalized and converted for the mod; original recording rights are retained.
Five Jamo Modding category logos were supplied by the user; transparency retained.
Shared menu integration derives from the user's FS25_0_JAMO_MODS v2.0.0.2 helper;
the installed helper is reused when present, with a bundled standalone fallback.
Surface attributes checked against installed Rideable/WheelPhysics and bindings.
Gravel/sand colour textures derive from installed FS25 map surface textures.
Fine soil normal/height maps and bore shader variation are authored for this mod.

V2.8: FS22_0_TerraFarm supplied by user, inspected as an implementation reference
(ResourceManager, BaseLandscaping and volume conversion). No TerraFarm source
or FS22 runtime is bundled. Native FS25 FillTypeManager, textureTool and fill-plane
shader formats were checked locally. Original supplied Meshy roughness/metallic
maps now drive GIANTS packed specular maps. Soil fill smoothness and terrain
texture array sizes were checked against installed engine shaders/native assets.
GIANTS material channel reference:
https://gdn.giants-software.com/thread.php?categoryId=4&threadId=11020

V2.8 final spool disc artwork is rectified from the user's supplied screenshot
Screenshot 2026-10-29 192726.png. Cord and body use the supplied Meshy geometry
and rebaked maps. Auger source material maps were reprojected to the game mesh.
