i3dio.exporter:export_blend_to_i3d:INFO: Blender version is: 2.92.0
i3dio.exporter:export_blend_to_i3d:INFO: I3D Exporter version is: 3.0.0
i3dio.exporter:export_blend_to_i3d:INFO: Exported using 'element_tree'
i3dio.exporter:export_blend_to_i3d:INFO: Exporting to C:\Users\admin\Documents\beta\55.i3d
i3dio.exporter:_export_selected_objects:INFO: 'Selected Objects' export is selected'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Torus] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Torus] Filling out basic attributes, {name='Torus', nodeId='1'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Torus] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Torus] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Torus] Filling out basic attributes, {name='Torus', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Torus] Has material 'Material.014'
i3dio.i3d.I3D:add_material:DEBUG: [55] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.014] Filling out basic attributes, {name='Material.014', nodeId='1'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.014] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.014] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Torus] Subset with index [0] based on material 'Material.014'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Torus] Processing subset: materialId="1" numTriangles="1152" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Torus] Has subset 'Material.014' with '1152' triangles and materialId="1" numTriangles="1152" firstIndex="0" firstVertex="0" numIndices="3456" numVertices="2304"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Torus] Has '1' subsets, '1152' triangles and '2304' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Torus] has shape ID '1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Torus] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Torus] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Torus] translation is default
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Torus] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Torus] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Torus] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Wrfel] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Wrfel] Filling out basic attributes, {name='Wrfel', nodeId='2'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Wrfel.002] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Wrfel.002] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Wrfel.002] Filling out basic attributes, {name='Wrfel.002', nodeId='2'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Wrfel.002] Has material 'Material.004'
i3dio.i3d.I3D:add_material:DEBUG: [55] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.004] Filling out basic attributes, {name='Material.004', nodeId='2'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.004] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.004] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Wrfel.002] Subset with index [0] based on material 'Material.004'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Wrfel.002] Processing subset: materialId="2" numTriangles="44" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Wrfel.002] Has subset 'Material.004' with '44' triangles and materialId="2" numTriangles="44" firstIndex="0" firstVertex="0" numIndices="132" numVertices="72"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Wrfel.002] Has '1' subsets, '44' triangles and '72' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Wrfel] has shape ID '2'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Wrfel] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Wrfel] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Wrfel] translation is default
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Wrfel] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Wrfel] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Wrfel] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Wrfel.001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Wrfel.001] Filling out basic attributes, {name='Wrfel.001', nodeId='3'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Wrfel.003] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Wrfel.003] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Wrfel.003] Filling out basic attributes, {name='Wrfel.003', nodeId='3'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Wrfel.003] Has material 'Material.016'
i3dio.i3d.I3D:add_material:DEBUG: [55] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.016] Filling out basic attributes, {name='Material.016', nodeId='3'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.016] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.016] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Wrfel.003] Subset with index [0] based on material 'Material.016'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Wrfel.003] Processing subset: materialId="3" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Wrfel.003] Has subset 'Material.016' with '12' triangles and materialId="3" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Wrfel.003] Has '1' subsets, '12' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Wrfel.001] has shape ID '3'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Wrfel.001] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Wrfel.001] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Wrfel.001] translation is default
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Wrfel.001] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Wrfel.001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Wrfel.001] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Wrfel.002] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Wrfel.002] Filling out basic attributes, {name='Wrfel.002', nodeId='4'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Wrfel.004] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Wrfel.004] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Wrfel.004] Filling out basic attributes, {name='Wrfel.004', nodeId='4'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Wrfel.004] Has material 'Material.007'
i3dio.i3d.I3D:add_material:DEBUG: [55] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.007] Filling out basic attributes, {name='Material.007', nodeId='4'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.007] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.007] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Wrfel.004] Subset with index [0] based on material 'Material.007'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Wrfel.004] Processing subset: materialId="4" numTriangles="36" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Wrfel.004] Has subset 'Material.007' with '36' triangles and materialId="4" numTriangles="36" firstIndex="0" firstVertex="0" numIndices="108" numVertices="52"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Wrfel.004] Has '1' subsets, '36' triangles and '52' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Wrfel.002] has shape ID '4'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Wrfel.002] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Wrfel.002] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Wrfel.002] translation is default
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Wrfel.002] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Wrfel.002] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Wrfel.002] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Wrfel.003] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Wrfel.003] Filling out basic attributes, {name='Wrfel.003', nodeId='5'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Wrfel.005] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Wrfel.005] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Wrfel.005] Filling out basic attributes, {name='Wrfel.005', nodeId='5'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Wrfel.005] Has material 'Material.012'
i3dio.i3d.I3D:add_material:DEBUG: [55] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.012] Filling out basic attributes, {name='Material.012', nodeId='5'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.012] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.012] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Wrfel.005] Subset with index [0] based on material 'Material.012'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Wrfel.005] Processing subset: materialId="5" numTriangles="32" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Wrfel.005] Has subset 'Material.012' with '32' triangles and materialId="5" numTriangles="32" firstIndex="0" firstVertex="0" numIndices="96" numVertices="42"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Wrfel.005] Has '1' subsets, '32' triangles and '42' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Wrfel.003] has shape ID '5'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Wrfel.003] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Wrfel.003] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Wrfel.003] translation is default
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Wrfel.003] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Wrfel.003] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Wrfel.003] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Wrfel.004] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Wrfel.004] Filling out basic attributes, {name='Wrfel.004', nodeId='6'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Wrfel.006] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Wrfel.006] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Wrfel.006] Filling out basic attributes, {name='Wrfel.006', nodeId='6'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Wrfel.006] Has material 'Material.018'
i3dio.i3d.I3D:add_material:DEBUG: [55] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.018] Filling out basic attributes, {name='Material.018', nodeId='6'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.018] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.018] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Wrfel.006] Subset with index [0] based on material 'Material.018'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Wrfel.006] Processing subset: materialId="6" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Wrfel.006] Has subset 'Material.018' with '12' triangles and materialId="6" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Wrfel.006] Has '1' subsets, '12' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Wrfel.004] has shape ID '6'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Wrfel.004] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Wrfel.004] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Wrfel.004] translation is default
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Wrfel.004] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Wrfel.004] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Wrfel.004] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Wrfel.005] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Wrfel.005] Filling out basic attributes, {name='Wrfel.005', nodeId='7'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Wrfel.007] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Wrfel.007] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Wrfel.007] Filling out basic attributes, {name='Wrfel.007', nodeId='7'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Wrfel.007] Has material 'Material.013'
i3dio.i3d.I3D:add_material:DEBUG: [55] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.013] Filling out basic attributes, {name='Material.013', nodeId='7'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.013] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.013] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Wrfel.007] Subset with index [0] based on material 'Material.013'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Wrfel.007] Processing subset: materialId="7" numTriangles="64" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Wrfel.007] Has subset 'Material.013' with '64' triangles and materialId="7" numTriangles="64" firstIndex="0" firstVertex="0" numIndices="192" numVertices="78"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Wrfel.007] Has '1' subsets, '64' triangles and '78' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Wrfel.005] has shape ID '7'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Wrfel.005] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Wrfel.005] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Wrfel.005] translation is default
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Wrfel.005] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Wrfel.005] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Wrfel.005] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Wrfel.006] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Wrfel.006] Filling out basic attributes, {name='Wrfel.006', nodeId='8'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Wrfel.009] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Wrfel.009] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Wrfel.009] Filling out basic attributes, {name='Wrfel.009', nodeId='8'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Wrfel.009] Has material 'Material.021'
i3dio.i3d.I3D:add_material:DEBUG: [55] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.021] Filling out basic attributes, {name='Material.021', nodeId='8'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.021] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.021] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Wrfel.009] Subset with index [0] based on material 'Material.021'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Wrfel.009] Processing subset: materialId="8" numTriangles="40" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Wrfel.009] Has subset 'Material.021' with '40' triangles and materialId="8" numTriangles="40" firstIndex="0" firstVertex="0" numIndices="120" numVertices="62"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Wrfel.009] Has '1' subsets, '40' triangles and '62' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Wrfel.006] has shape ID '8'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Wrfel.006] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Wrfel.006] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Wrfel.006] translation is default
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Wrfel.006] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Wrfel.006] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Wrfel.006] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Wrfel.007] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Wrfel.007] Filling out basic attributes, {name='Wrfel.007', nodeId='9'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Wrfel.010] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Wrfel.010] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Wrfel.010] Filling out basic attributes, {name='Wrfel.010', nodeId='9'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Wrfel.010] Has material 'Material.024'
i3dio.i3d.I3D:add_material:DEBUG: [55] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.024] Filling out basic attributes, {name='Material.024', nodeId='9'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.024] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.024] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Wrfel.010] Subset with index [0] based on material 'Material.024'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Wrfel.010] Processing subset: materialId="9" numTriangles="32" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Wrfel.010] Has subset 'Material.024' with '32' triangles and materialId="9" numTriangles="32" firstIndex="0" firstVertex="0" numIndices="96" numVertices="50"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Wrfel.010] Has '1' subsets, '32' triangles and '50' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Wrfel.007] has shape ID '9'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Wrfel.007] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Wrfel.007] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Wrfel.007] translation is default
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Wrfel.007] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Wrfel.007] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Wrfel.007] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Wrfel.008] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Wrfel.008] Filling out basic attributes, {name='Wrfel.008', nodeId='10'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Wrfel.011] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Wrfel.011] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Wrfel.011] Filling out basic attributes, {name='Wrfel.011', nodeId='10'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Wrfel.011] Has material 'Material.022'
i3dio.i3d.I3D:add_material:DEBUG: [55] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.022] Filling out basic attributes, {name='Material.022', nodeId='10'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.022] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.022] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Wrfel.011] Subset with index [0] based on material 'Material.022'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Wrfel.011] Processing subset: materialId="10" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Wrfel.011] Has subset 'Material.022' with '12' triangles and materialId="10" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Wrfel.011] Has '1' subsets, '12' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Wrfel.008] has shape ID '10'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Wrfel.008] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Wrfel.008] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Wrfel.008] translation is default
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Wrfel.008] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Wrfel.008] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Wrfel.008] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Wrfel.009] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Wrfel.009] Filling out basic attributes, {name='Wrfel.009', nodeId='11'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Wrfel.012] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Wrfel.012] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Wrfel.012] Filling out basic attributes, {name='Wrfel.012', nodeId='11'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Wrfel.012] Has material 'Material.025'
i3dio.i3d.I3D:add_material:DEBUG: [55] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.025] Filling out basic attributes, {name='Material.025', nodeId='11'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.025] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.025] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Wrfel.012] Subset with index [0] based on material 'Material.025'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Wrfel.012] Processing subset: materialId="11" numTriangles="68" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Wrfel.012] Has subset 'Material.025' with '68' triangles and materialId="11" numTriangles="68" firstIndex="0" firstVertex="0" numIndices="204" numVertices="88"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Wrfel.012] Has '1' subsets, '68' triangles and '88' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Wrfel.009] has shape ID '11'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Wrfel.009] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Wrfel.009] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Wrfel.009] translation is default
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Wrfel.009] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Wrfel.009] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Wrfel.009] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Wrfel.010] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Wrfel.010] Filling out basic attributes, {name='Wrfel.010', nodeId='12'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Wrfel.013] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Wrfel.013] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Wrfel.013] Filling out basic attributes, {name='Wrfel.013', nodeId='12'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Wrfel.013] Has material 'Material.029'
i3dio.i3d.I3D:add_material:DEBUG: [55] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.029] Filling out basic attributes, {name='Material.029', nodeId='12'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.029] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.029] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Wrfel.013] Subset with index [0] based on material 'Material.029'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Wrfel.013] Processing subset: materialId="12" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Wrfel.013] Has subset 'Material.029' with '12' triangles and materialId="12" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Wrfel.013] Has '1' subsets, '12' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Wrfel.010] has shape ID '12'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Wrfel.010] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Wrfel.010] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Wrfel.010] translation is default
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Wrfel.010] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Wrfel.010] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Wrfel.010] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Wrfel.011] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Wrfel.011] Filling out basic attributes, {name='Wrfel.011', nodeId='13'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Wrfel.014] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Wrfel.014] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Wrfel.014] Filling out basic attributes, {name='Wrfel.014', nodeId='13'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Wrfel.014] Has material 'Material.028'
i3dio.i3d.I3D:add_material:DEBUG: [55] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.028] Filling out basic attributes, {name='Material.028', nodeId='13'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.028] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.028] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Wrfel.014] Subset with index [0] based on material 'Material.028'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Wrfel.014] Processing subset: materialId="13" numTriangles="28" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Wrfel.014] Has subset 'Material.028' with '28' triangles and materialId="13" numTriangles="28" firstIndex="0" firstVertex="0" numIndices="84" numVertices="48"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Wrfel.014] Has '1' subsets, '28' triangles and '48' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Wrfel.011] has shape ID '13'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Wrfel.011] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Wrfel.011] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Wrfel.011] translation is default
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Wrfel.011] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Wrfel.011] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Wrfel.011] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Wrfel.012] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Wrfel.012] Filling out basic attributes, {name='Wrfel.012', nodeId='14'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Wrfel.015] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Wrfel.015] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Wrfel.015] Filling out basic attributes, {name='Wrfel.015', nodeId='14'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Wrfel.015] Has material 'Material.011'
i3dio.i3d.I3D:add_material:DEBUG: [55] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.011] Filling out basic attributes, {name='Material.011', nodeId='14'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.011] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.011] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Wrfel.015] Subset with index [0] based on material 'Material.011'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Wrfel.015] Processing subset: materialId="14" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Wrfel.015] Has subset 'Material.011' with '12' triangles and materialId="14" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Wrfel.015] Has '1' subsets, '12' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Wrfel.012] has shape ID '14'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Wrfel.012] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Wrfel.012] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Wrfel.012] translation is default
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Wrfel.012] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Wrfel.012] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Wrfel.012] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Wrfel.013] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Wrfel.013] Filling out basic attributes, {name='Wrfel.013', nodeId='15'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Wrfel.016] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Wrfel.016] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Wrfel.016] Filling out basic attributes, {name='Wrfel.016', nodeId='15'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Wrfel.016] Has material 'Material.006'
i3dio.i3d.I3D:add_material:DEBUG: [55] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.006] Filling out basic attributes, {name='Material.006', nodeId='15'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.006] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.006] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Wrfel.016] Subset with index [0] based on material 'Material.006'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Wrfel.016] Processing subset: materialId="15" numTriangles="56" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Wrfel.016] Has subset 'Material.006' with '56' triangles and materialId="15" numTriangles="56" firstIndex="0" firstVertex="0" numIndices="168" numVertices="88"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Wrfel.016] Has '1' subsets, '56' triangles and '88' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Wrfel.013] has shape ID '15'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Wrfel.013] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Wrfel.013] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Wrfel.013] translation is default
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Wrfel.013] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Wrfel.013] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Wrfel.013] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Wrfel.014] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Wrfel.014] Filling out basic attributes, {name='Wrfel.014', nodeId='16'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Wrfel.017] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Wrfel.017] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Wrfel.017] Filling out basic attributes, {name='Wrfel.017', nodeId='16'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Wrfel.017] Has material 'Material.017'
i3dio.i3d.I3D:add_material:DEBUG: [55] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.017] Filling out basic attributes, {name='Material.017', nodeId='16'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.017] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.017] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Wrfel.017] Subset with index [0] based on material 'Material.017'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Wrfel.017] Processing subset: materialId="16" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Wrfel.017] Has subset 'Material.017' with '12' triangles and materialId="16" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Wrfel.017] Has '1' subsets, '12' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Wrfel.014] has shape ID '16'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Wrfel.014] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Wrfel.014] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Wrfel.014] translation is default
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Wrfel.014] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Wrfel.014] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Wrfel.014] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Wrfel.015] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Wrfel.015] Filling out basic attributes, {name='Wrfel.015', nodeId='17'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Wrfel.018] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Wrfel.018] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Wrfel.018] Filling out basic attributes, {name='Wrfel.018', nodeId='17'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Wrfel.018] Has material 'Material.005'
i3dio.i3d.I3D:add_material:DEBUG: [55] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.005] Filling out basic attributes, {name='Material.005', nodeId='17'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.005] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.005] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Wrfel.018] Subset with index [0] based on material 'Material.005'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Wrfel.018] Processing subset: materialId="17" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Wrfel.018] Has subset 'Material.005' with '12' triangles and materialId="17" numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Wrfel.018] Has '1' subsets, '12' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Wrfel.015] has shape ID '17'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Wrfel.015] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Wrfel.015] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Wrfel.015] translation is default
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Wrfel.015] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Wrfel.015] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Wrfel.015] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Zylinder] Filling out basic attributes, {name='Zylinder', nodeId='18'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Zylinder] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Zylinder] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Zylinder] Filling out basic attributes, {name='Zylinder', nodeId='18'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Zylinder] Has material 'Material.020'
i3dio.i3d.I3D:add_material:DEBUG: [55] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.020] Filling out basic attributes, {name='Material.020', nodeId='18'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.020] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.020] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Zylinder] Subset with index [0] based on material 'Material.020'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Zylinder] Processing subset: materialId="18" numTriangles="124" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Zylinder] Has subset 'Material.020' with '124' triangles and materialId="18" numTriangles="124" firstIndex="0" firstVertex="0" numIndices="372" numVertices="192"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Zylinder] Has '1' subsets, '124' triangles and '192' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Zylinder] has shape ID '18'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder] translation is default
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Zylinder] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Zylinder.001] Filling out basic attributes, {name='Zylinder.001', nodeId='19'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Zylinder.002] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Zylinder.002] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Zylinder.002] Filling out basic attributes, {name='Zylinder.002', nodeId='19'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Zylinder.002] Has material 'Material.033'
i3dio.i3d.I3D:add_material:DEBUG: [55] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.033] Filling out basic attributes, {name='Material.033', nodeId='19'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.033] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.033] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Zylinder.002] Subset with index [0] based on material 'Material.033'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Zylinder.002] Processing subset: materialId="19" numTriangles="124" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Zylinder.002] Has subset 'Material.033' with '124' triangles and materialId="19" numTriangles="124" firstIndex="0" firstVertex="0" numIndices="372" numVertices="192"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Zylinder.002] Has '1' subsets, '124' triangles and '192' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Zylinder.001] has shape ID '19'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.001] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.001] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.001] translation is default
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Zylinder.001] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.001] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.002] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Zylinder.002] Filling out basic attributes, {name='Zylinder.002', nodeId='20'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Zylinder.003] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Zylinder.003] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Zylinder.003] Filling out basic attributes, {name='Zylinder.003', nodeId='20'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Zylinder.003] Has material 'Material.035'
i3dio.i3d.I3D:add_material:DEBUG: [55] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.035] Filling out basic attributes, {name='Material.035', nodeId='20'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.035] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.035] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Zylinder.003] Subset with index [0] based on material 'Material.035'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Zylinder.003] Processing subset: materialId="20" numTriangles="124" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Zylinder.003] Has subset 'Material.035' with '124' triangles and materialId="20" numTriangles="124" firstIndex="0" firstVertex="0" numIndices="372" numVertices="192"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Zylinder.003] Has '1' subsets, '124' triangles and '192' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Zylinder.002] has shape ID '20'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.002] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.002] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.002] translation is default
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Zylinder.002] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.002] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.002] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.003] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Zylinder.003] Filling out basic attributes, {name='Zylinder.003', nodeId='21'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Zylinder.004] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Zylinder.004] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Zylinder.004] Filling out basic attributes, {name='Zylinder.004', nodeId='21'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Zylinder.004] Has material 'Material.032'
i3dio.i3d.I3D:add_material:DEBUG: [55] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.032] Filling out basic attributes, {name='Material.032', nodeId='21'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.032] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.032] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Zylinder.004] Subset with index [0] based on material 'Material.032'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Zylinder.004] Processing subset: materialId="21" numTriangles="124" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Zylinder.004] Has subset 'Material.032' with '124' triangles and materialId="21" numTriangles="124" firstIndex="0" firstVertex="0" numIndices="372" numVertices="192"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Zylinder.004] Has '1' subsets, '124' triangles and '192' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Zylinder.003] has shape ID '21'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.003] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.003] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.003] translation is default
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Zylinder.003] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.003] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.003] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.004] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Zylinder.004] Filling out basic attributes, {name='Zylinder.004', nodeId='22'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Zylinder.007] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Zylinder.007] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Zylinder.007] Filling out basic attributes, {name='Zylinder.007', nodeId='22'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Zylinder.007] Has material 'Material.008'
i3dio.i3d.I3D:add_material:DEBUG: [55] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.008] Filling out basic attributes, {name='Material.008', nodeId='22'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.008] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.008] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Zylinder.007] Subset with index [0] based on material 'Material.008'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Zylinder.007] Processing subset: materialId="22" numTriangles="124" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Zylinder.007] Has subset 'Material.008' with '124' triangles and materialId="22" numTriangles="124" firstIndex="0" firstVertex="0" numIndices="372" numVertices="192"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Zylinder.007] Has '1' subsets, '124' triangles and '192' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Zylinder.004] has shape ID '22'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.004] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.004] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.004] translation is default
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Zylinder.004] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.004] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.004] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.005] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Zylinder.005] Filling out basic attributes, {name='Zylinder.005', nodeId='23'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Zylinder.006] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Zylinder.006] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Zylinder.006] Filling out basic attributes, {name='Zylinder.006', nodeId='23'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Zylinder.006] Has material 'Material.031'
i3dio.i3d.I3D:add_material:DEBUG: [55] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.031] Filling out basic attributes, {name='Material.031', nodeId='23'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.031] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.031] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Zylinder.006] Subset with index [0] based on material 'Material.031'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Zylinder.006] Processing subset: materialId="23" numTriangles="124" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Zylinder.006] Has subset 'Material.031' with '124' triangles and materialId="23" numTriangles="124" firstIndex="0" firstVertex="0" numIndices="372" numVertices="192"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Zylinder.006] Has '1' subsets, '124' triangles and '192' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Zylinder.005] has shape ID '23'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.005] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.005] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.005] translation is default
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Zylinder.005] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.005] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.005] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.006] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Zylinder.006] Filling out basic attributes, {name='Zylinder.006', nodeId='24'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Zylinder.008] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Zylinder.008] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Zylinder.008] Filling out basic attributes, {name='Zylinder.008', nodeId='24'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Zylinder.008] Has material 'Material.023'
i3dio.i3d.I3D:add_material:DEBUG: [55] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.023] Filling out basic attributes, {name='Material.023', nodeId='24'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.023] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.023] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Zylinder.008] Subset with index [0] based on material 'Material.023'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Zylinder.008] Processing subset: materialId="24" numTriangles="124" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Zylinder.008] Has subset 'Material.023' with '124' triangles and materialId="24" numTriangles="124" firstIndex="0" firstVertex="0" numIndices="372" numVertices="192"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Zylinder.008] Has '1' subsets, '124' triangles and '192' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Zylinder.006] has shape ID '24'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.006] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.006] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.006] translation is default
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Zylinder.006] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.006] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.006] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.007] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Zylinder.007] Filling out basic attributes, {name='Zylinder.007', nodeId='25'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Zylinder.009] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Zylinder.009] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Zylinder.009] Filling out basic attributes, {name='Zylinder.009', nodeId='25'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Zylinder.009] Has material 'Material.026'
i3dio.i3d.I3D:add_material:DEBUG: [55] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.026] Filling out basic attributes, {name='Material.026', nodeId='25'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.026] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.026] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Zylinder.009] Subset with index [0] based on material 'Material.026'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Zylinder.009] Processing subset: materialId="25" numTriangles="124" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Zylinder.009] Has subset 'Material.026' with '124' triangles and materialId="25" numTriangles="124" firstIndex="0" firstVertex="0" numIndices="372" numVertices="192"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Zylinder.009] Has '1' subsets, '124' triangles and '192' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Zylinder.007] has shape ID '25'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.007] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.007] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.007] translation is default
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Zylinder.007] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.007] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.007] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.008] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Zylinder.008] Filling out basic attributes, {name='Zylinder.008', nodeId='26'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Zylinder.010] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Zylinder.010] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Zylinder.010] Filling out basic attributes, {name='Zylinder.010', nodeId='26'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Zylinder.010] Has material 'Material.030'
i3dio.i3d.I3D:add_material:DEBUG: [55] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.030] Filling out basic attributes, {name='Material.030', nodeId='26'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.030] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.030] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Zylinder.010] Subset with index [0] based on material 'Material.030'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Zylinder.010] Processing subset: materialId="26" numTriangles="124" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Zylinder.010] Has subset 'Material.030' with '124' triangles and materialId="26" numTriangles="124" firstIndex="0" firstVertex="0" numIndices="372" numVertices="192"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Zylinder.010] Has '1' subsets, '124' triangles and '192' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Zylinder.008] has shape ID '26'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.008] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.008] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.008] translation is default
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Zylinder.008] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.008] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.008] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.009] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Zylinder.009] Filling out basic attributes, {name='Zylinder.009', nodeId='27'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Zylinder.011] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Zylinder.011] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Zylinder.011] Filling out basic attributes, {name='Zylinder.011', nodeId='27'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Zylinder.011] Has material 'Material.027'
i3dio.i3d.I3D:add_material:DEBUG: [55] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.027] Filling out basic attributes, {name='Material.027', nodeId='27'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.027] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.027] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Zylinder.011] Subset with index [0] based on material 'Material.027'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Zylinder.011] Processing subset: materialId="27" numTriangles="124" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Zylinder.011] Has subset 'Material.027' with '124' triangles and materialId="27" numTriangles="124" firstIndex="0" firstVertex="0" numIndices="372" numVertices="192"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Zylinder.011] Has '1' subsets, '124' triangles and '192' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Zylinder.009] has shape ID '27'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.009] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.009] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.009] translation is default
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Zylinder.009] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.009] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.009] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.010] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Zylinder.010] Filling out basic attributes, {name='Zylinder.010', nodeId='28'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Zylinder.012] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Zylinder.012] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Zylinder.012] Filling out basic attributes, {name='Zylinder.012', nodeId='28'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Zylinder.012] Has material 'Material.036'
i3dio.i3d.I3D:add_material:DEBUG: [55] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.036] Filling out basic attributes, {name='Material.036', nodeId='28'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.036] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.036] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Zylinder.012] Subset with index [0] based on material 'Material.036'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Zylinder.012] Processing subset: materialId="28" numTriangles="124" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Zylinder.012] Has subset 'Material.036' with '124' triangles and materialId="28" numTriangles="124" firstIndex="0" firstVertex="0" numIndices="372" numVertices="192"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Zylinder.012] Has '1' subsets, '124' triangles and '192' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Zylinder.010] has shape ID '28'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.010] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.010] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.010] translation is default
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Zylinder.010] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.010] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.010] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.011] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Zylinder.011] Filling out basic attributes, {name='Zylinder.011', nodeId='29'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Zylinder.013] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Zylinder.013] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Zylinder.013] Filling out basic attributes, {name='Zylinder.013', nodeId='29'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Zylinder.013] Has material 'Material.037'
i3dio.i3d.I3D:add_material:DEBUG: [55] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.037] Filling out basic attributes, {name='Material.037', nodeId='29'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.037] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.037] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Zylinder.013] Subset with index [0] based on material 'Material.037'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Zylinder.013] Processing subset: materialId="29" numTriangles="124" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Zylinder.013] Has subset 'Material.037' with '124' triangles and materialId="29" numTriangles="124" firstIndex="0" firstVertex="0" numIndices="372" numVertices="192"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Zylinder.013] Has '1' subsets, '124' triangles and '192' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Zylinder.011] has shape ID '29'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.011] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.011] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.011] translation is default
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Zylinder.011] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.011] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.011] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.012] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Zylinder.012] Filling out basic attributes, {name='Zylinder.012', nodeId='30'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Zylinder.014] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Zylinder.014] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Zylinder.014] Filling out basic attributes, {name='Zylinder.014', nodeId='30'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Zylinder.014] Has material 'Material.009'
i3dio.i3d.I3D:add_material:DEBUG: [55] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.009] Filling out basic attributes, {name='Material.009', nodeId='30'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.009] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.009] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Zylinder.014] Subset with index [0] based on material 'Material.009'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Zylinder.014] Processing subset: materialId="30" numTriangles="124" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Zylinder.014] Has subset 'Material.009' with '124' triangles and materialId="30" numTriangles="124" firstIndex="0" firstVertex="0" numIndices="372" numVertices="192"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Zylinder.014] Has '1' subsets, '124' triangles and '192' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Zylinder.012] has shape ID '30'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.012] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.012] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.012] translation is default
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Zylinder.012] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.012] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.012] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.013] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Zylinder.013] Filling out basic attributes, {name='Zylinder.013', nodeId='31'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Zylinder.015] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Zylinder.015] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Zylinder.015] Filling out basic attributes, {name='Zylinder.015', nodeId='31'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Zylinder.015] Has material 'Material.010'
i3dio.i3d.I3D:add_material:DEBUG: [55] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.010] Filling out basic attributes, {name='Material.010', nodeId='31'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.010] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.010] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Zylinder.015] Subset with index [0] based on material 'Material.010'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Zylinder.015] Processing subset: materialId="31" numTriangles="124" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Zylinder.015] Has subset 'Material.010' with '124' triangles and materialId="31" numTriangles="124" firstIndex="0" firstVertex="0" numIndices="372" numVertices="192"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Zylinder.015] Has '1' subsets, '124' triangles and '192' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Zylinder.013] has shape ID '31'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.013] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.013] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.013] translation is default
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Zylinder.013] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.013] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.013] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.014] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Zylinder.014] Filling out basic attributes, {name='Zylinder.014', nodeId='32'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Zylinder.016] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Zylinder.016] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Zylinder.016] Filling out basic attributes, {name='Zylinder.016', nodeId='32'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Zylinder.016] Has material 'Material.015'
i3dio.i3d.I3D:add_material:DEBUG: [55] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.015] Filling out basic attributes, {name='Material.015', nodeId='32'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.015] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.015] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Zylinder.016] Subset with index [0] based on material 'Material.015'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Zylinder.016] Processing subset: materialId="32" numTriangles="124" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Zylinder.016] Has subset 'Material.015' with '124' triangles and materialId="32" numTriangles="124" firstIndex="0" firstVertex="0" numIndices="372" numVertices="192"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Zylinder.016] Has '1' subsets, '124' triangles and '192' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Zylinder.014] has shape ID '32'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.014] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.014] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.014] translation is default
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Zylinder.014] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.014] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.014] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.015] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Zylinder.015] Filling out basic attributes, {name='Zylinder.015', nodeId='33'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Zylinder.017] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Zylinder.017] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Zylinder.017] Filling out basic attributes, {name='Zylinder.017', nodeId='33'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Zylinder.017] Has material 'Material.038'
i3dio.i3d.I3D:add_material:DEBUG: [55] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.038] Filling out basic attributes, {name='Material.038', nodeId='33'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.038] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.038] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Zylinder.017] Subset with index [0] based on material 'Material.038'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Zylinder.017] Processing subset: materialId="33" numTriangles="124" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Zylinder.017] Has subset 'Material.038' with '124' triangles and materialId="33" numTriangles="124" firstIndex="0" firstVertex="0" numIndices="372" numVertices="192"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Zylinder.017] Has '1' subsets, '124' triangles and '192' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Zylinder.015] has shape ID '33'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.015] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.015] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.015] translation is default
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Zylinder.015] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.015] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.015] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.016] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Zylinder.016] Filling out basic attributes, {name='Zylinder.016', nodeId='34'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Zylinder.018] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Zylinder.018] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Zylinder.018] Filling out basic attributes, {name='Zylinder.018', nodeId='34'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Zylinder.018] Has material 'Material.034'
i3dio.i3d.I3D:add_material:DEBUG: [55] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.034] Filling out basic attributes, {name='Material.034', nodeId='34'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.034] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.034] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Zylinder.018] Subset with index [0] based on material 'Material.034'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Zylinder.018] Processing subset: materialId="34" numTriangles="124" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Zylinder.018] Has subset 'Material.034' with '124' triangles and materialId="34" numTriangles="124" firstIndex="0" firstVertex="0" numIndices="372" numVertices="192"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Zylinder.018] Has '1' subsets, '124' triangles and '192' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Zylinder.016] has shape ID '34'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.016] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.016] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.016] translation is default
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Zylinder.016] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.016] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.016] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.017] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Zylinder.017] Filling out basic attributes, {name='Zylinder.017', nodeId='35'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Zylinder.019] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Zylinder.019] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Zylinder.019] Filling out basic attributes, {name='Zylinder.019', nodeId='35'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Zylinder.019] Has material 'Material.019'
i3dio.i3d.I3D:add_material:DEBUG: [55] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.019] Filling out basic attributes, {name='Material.019', nodeId='35'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.019] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.019] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Zylinder.019] Subset with index [0] based on material 'Material.019'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Zylinder.019] Processing subset: materialId="35" numTriangles="124" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Zylinder.019] Has subset 'Material.019' with '124' triangles and materialId="35" numTriangles="124" firstIndex="0" firstVertex="0" numIndices="372" numVertices="192"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Zylinder.019] Has '1' subsets, '124' triangles and '192' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Zylinder.017] has shape ID '35'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.017] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.017] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Zylinder.017] translation is default
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Zylinder.017] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.017] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Zylinder.017] no more children to process in object
