i3dio.exporter:export_blend_to_i3d:INFO: Blender version is: 3.5.1
i3dio.exporter:export_blend_to_i3d:INFO: I3D Exporter version is: 4.3.0-dev.4
i3dio.exporter:export_blend_to_i3d:INFO: Exported using 'lxml'
i3dio.exporter:export_blend_to_i3d:INFO: Exporting to C:\Users\Lucie\Documents\My Games\FarmingSimulator2025\mods\FS25_TeslaModelY_Juniper2026\Textur\untitlbumpere2ed.i3d
i3dio.exporter:_export_selected_objects:INFO: 'Selected Objects' export is selected'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Plane.016_Mesh.003] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Plane.016_Mesh.003] Filling out basic attributes, {name='Plane.016_Mesh.003', nodeId='1'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Plane.016_Mesh.003] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Plane.016_Mesh.003] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Plane.016_Mesh.003] Filling out basic attributes, {name='Plane.016_Mesh.003', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Plane.016_Mesh.003] Has material 'black_base.002'
i3dio.i3d.I3D:add_material:DEBUG: [untitlbumpere2ed] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [black_base.002] Filling out basic attributes, {name='black_base.002', nodeId='1'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [black_base.002] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [black_base.002] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Plane.016_Mesh.003] Has material 'black_refl.002'
i3dio.i3d.I3D:add_material:DEBUG: [untitlbumpere2ed] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [black_refl.002] Filling out basic attributes, {name='black_refl.002', nodeId='2'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [black_refl.002] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [black_refl.002] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Plane.016_Mesh.003] Has material 'fgs'
i3dio.i3d.I3D:add_material:DEBUG: [untitlbumpere2ed] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [fgs] Filling out basic attributes, {name='fgs', nodeId='3'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [fgs] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [fgs] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Plane.016_Mesh.003] Subset with index [0] based on material 'black_base.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Plane.016_Mesh.003] Processing subset: materialId="1" numTriangles="1802" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Plane.016_Mesh.003] Has subset 'black_base.002' with '1802' triangles and materialId="1" numTriangles="1802" firstIndex="0" firstVertex="0" numIndices="5406" numVertices="1000"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Plane.016_Mesh.003] Subset with index [1] based on material 'black_refl.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Plane.016_Mesh.003] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Plane.016_Mesh.003] Processing subset: materialId="2" numTriangles="1736" firstIndex="5406" firstVertex="1000" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Plane.016_Mesh.003] Has subset 'black_refl.002' with '1736' triangles and materialId="2" numTriangles="1736" firstIndex="5406" firstVertex="1000" numIndices="5208" numVertices="1015"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Plane.016_Mesh.003] Subset with index [2] based on material 'fgs'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Plane.016_Mesh.003] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Plane.016_Mesh.003] Processing subset: materialId="3" numTriangles="836" firstIndex="10614" firstVertex="2015" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Plane.016_Mesh.003] Has subset 'fgs' with '836' triangles and materialId="3" numTriangles="836" firstIndex="10614" firstVertex="2015" numIndices="2508" numVertices="488"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Plane.016_Mesh.003] Has '3' subsets, '4374' triangles and '2503' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Plane.016_Mesh.003] has shape ID '1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane.016_Mesh.003] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000,  0.0000, -10.5823)
            (0.0000, 0.0000, -1.0000,   0.0000)
            (0.0000, 1.0583,  0.0000,   0.1229)
            (0.0000, 0.0000,  0.0000,   1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane.016_Mesh.003] translation is <Vector (-10.5823, 0.0000, 0.1229)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane.016_Mesh.003] has translation: [-10.5823 0 0.122932]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane.016_Mesh.003] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane.016_Mesh.003] has scale: [1 1.05832 1]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Plane.016_Mesh.003] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Plane.016_Mesh.003] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Plane.016_Mesh.003] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Plane_Mesh.002] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Plane_Mesh.002] Filling out basic attributes, {name='Plane_Mesh.002', nodeId='2'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Plane_Mesh.002] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Plane_Mesh.002] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Plane_Mesh.002] Filling out basic attributes, {name='Plane_Mesh.002', nodeId='2'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Plane_Mesh.002] Has material 'rsg'
i3dio.i3d.I3D:add_material:DEBUG: [untitlbumpere2ed] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [rsg] Filling out basic attributes, {name='rsg', nodeId='4'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [rsg] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [rsg] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Plane_Mesh.002] Has material 'black_base.002'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Plane_Mesh.002] Has material 'black_refl.002'
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Plane_Mesh.002] Has material 'black.004'
i3dio.i3d.I3D:add_material:DEBUG: [untitlbumpere2ed] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [black.004] Filling out basic attributes, {name='black.004', nodeId='5'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [black.004] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [black.004] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Plane_Mesh.002] Has material '04_-_Default.002'
i3dio.i3d.I3D:add_material:DEBUG: [untitlbumpere2ed] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [04_-_Default.002] Filling out basic attributes, {name='04_-_Default.002', nodeId='6'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [04_-_Default.002] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [04_-_Default.002] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Plane_Mesh.002] Subset with index [0] based on material 'rsg'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Plane_Mesh.002] Processing subset: materialId="4" numTriangles="1582" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Plane_Mesh.002] Has subset 'rsg' with '1582' triangles and materialId="4" numTriangles="1582" firstIndex="0" firstVertex="0" numIndices="4746" numVertices="876"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Plane_Mesh.002] Subset with index [1] based on material 'black_base.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Plane_Mesh.002] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Plane_Mesh.002] Processing subset: materialId="1" numTriangles="2274" firstIndex="4746" firstVertex="876" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Plane_Mesh.002] Has subset 'black_base.002' with '2274' triangles and materialId="1" numTriangles="2274" firstIndex="4746" firstVertex="876" numIndices="6822" numVertices="1375"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Plane_Mesh.002] Subset with index [2] based on material 'black_refl.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Plane_Mesh.002] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Plane_Mesh.002] Processing subset: materialId="2" numTriangles="722" firstIndex="11568" firstVertex="2251" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Plane_Mesh.002] Has subset 'black_refl.002' with '722' triangles and materialId="2" numTriangles="722" firstIndex="11568" firstVertex="2251" numIndices="2166" numVertices="427"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Plane_Mesh.002] Subset with index [3] based on material 'black.004'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Plane_Mesh.002] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Plane_Mesh.002] Processing subset: materialId="5" numTriangles="596" firstIndex="13734" firstVertex="2678" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Plane_Mesh.002] Has subset 'black.004' with '596' triangles and materialId="5" numTriangles="596" firstIndex="13734" firstVertex="2678" numIndices="1788" numVertices="311"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Plane_Mesh.002] Subset with index [4] based on material '04_-_Default.002'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Plane_Mesh.002] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Plane_Mesh.002] Processing subset: materialId="6" numTriangles="64" firstIndex="15522" firstVertex="2989" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Plane_Mesh.002] Has subset '04_-_Default.002' with '64' triangles and materialId="6" numTriangles="64" firstIndex="15522" firstVertex="2989" numIndices="192" numVertices="45"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Plane_Mesh.002] Has '5' subsets, '5238' triangles and '3034' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Plane_Mesh.002] has shape ID '2'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane_Mesh.002] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000,  0.0000, -10.5823)
            (0.0000, 0.0000, -1.0000,   0.0000)
            (0.0000, 1.0126,  0.0000,  -0.0350)
            (0.0000, 0.0000,  0.0000,   1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane_Mesh.002] translation is <Vector (-10.5823, 0.0000, -0.0350)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane_Mesh.002] has translation: [-10.5823 0 -0.035024]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane_Mesh.002] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane_Mesh.002] has scale: [1 1.01257 1]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Plane_Mesh.002] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Plane_Mesh.002] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Plane_Mesh.002] no more children to process in object
