i3dio.exporter:export_blend_to_i3d:INFO: Blender version is: 3.5.1
i3dio.exporter:export_blend_to_i3d:INFO: I3D Exporter version is: 4.3.0-dev.4
i3dio.exporter:export_blend_to_i3d:INFO: Exported using 'lxml'
i3dio.exporter:export_blend_to_i3d:INFO: Exporting to C:\Users\Lucie\Documents\My Games\FarmingSimulator2025\mods\FS25_TeslaModelY_Juniper2026\Textur\siegesport1.i3d
i3dio.exporter:_export_selected_objects:INFO: 'Selected Objects' export is selected'
i3dio.exporter:_add_object_to_i3d:DEBUG: [acmtesla3_performance_trunk_logo] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [acmtesla3_performance_trunk_logo] Filling out basic attributes, {name='acmtesla3_performance_trunk_logo', nodeId='1'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Mesh_95.002] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Mesh_95.002] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Mesh_95.002] Filling out basic attributes, {name='Mesh_95.002', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Mesh_95.002] Has material 'Material.099'
i3dio.i3d.I3D:add_material:DEBUG: [siegesport1] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.099] Filling out basic attributes, {name='Material.099', nodeId='1'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.099] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.099] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Mesh_95.002] Subset with index [0] based on material 'Material.099'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Mesh_95.002] Processing subset: materialId="1" numTriangles="84" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Mesh_95.002] Has subset 'Material.099' with '84' triangles and materialId="1" numTriangles="84" firstIndex="0" firstVertex="0" numIndices="252" numVertices="106"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Mesh_95.002] Has '1' subsets, '84' triangles and '106' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [acmtesla3_performance_trunk_logo] has shape ID '1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [acmtesla3_performance_trunk_logo] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [acmtesla3_performance_trunk_logo] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [acmtesla3_performance_trunk_logo] translation is default
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [acmtesla3_performance_trunk_logo] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [acmtesla3_performance_trunk_logo] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [acmtesla3_performance_trunk_logo] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [acmtesla3_seat_FR.001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [acmtesla3_seat_FR.001] Filling out basic attributes, {name='acmtesla3_seat_FR.001', nodeId='2'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Mesh_27.002] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Mesh_27.002] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Mesh_27.002] Filling out basic attributes, {name='Mesh_27.002', nodeId='2'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Mesh_27.002] Has material 'Material.095'
i3dio.i3d.I3D:add_material:DEBUG: [siegesport1] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.095] Filling out basic attributes, {name='Material.095', nodeId='2'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.095] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.095] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Mesh_27.002] Has material 'Material.094'
i3dio.i3d.I3D:add_material:DEBUG: [siegesport1] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.094] Filling out basic attributes, {name='Material.094', nodeId='3'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.094] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.094] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Mesh_27.002] Has material 'Material.093'
i3dio.i3d.I3D:add_material:DEBUG: [siegesport1] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.093] Filling out basic attributes, {name='Material.093', nodeId='4'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.093] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.093] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Mesh_27.002] Has material 'Material.092'
i3dio.i3d.I3D:add_material:DEBUG: [siegesport1] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.092] Filling out basic attributes, {name='Material.092', nodeId='5'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.092] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.092] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Mesh_27.002] Has material 'Material.091'
i3dio.i3d.I3D:add_material:DEBUG: [siegesport1] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.091] Filling out basic attributes, {name='Material.091', nodeId='6'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.091] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.091] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Mesh_27.002] Subset with index [0] based on material 'Material.095'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Mesh_27.002] Processing subset: materialId="2" numTriangles="4727" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Mesh_27.002] Has subset 'Material.095' with '4727' triangles and materialId="2" numTriangles="4727" firstIndex="0" firstVertex="0" numIndices="14181" numVertices="3155"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Mesh_27.002] Subset with index [1] based on material 'Material.094'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Mesh_27.002] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Mesh_27.002] Processing subset: materialId="3" numTriangles="1052" firstIndex="14181" firstVertex="3155" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Mesh_27.002] Has subset 'Material.094' with '1052' triangles and materialId="3" numTriangles="1052" firstIndex="14181" firstVertex="3155" numIndices="3156" numVertices="748"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Mesh_27.002] Subset with index [2] based on material 'Material.093'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Mesh_27.002] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Mesh_27.002] Processing subset: materialId="4" numTriangles="304" firstIndex="17337" firstVertex="3903" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Mesh_27.002] Has subset 'Material.093' with '304' triangles and materialId="4" numTriangles="304" firstIndex="17337" firstVertex="3903" numIndices="912" numVertices="474"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Mesh_27.002] Subset with index [3] based on material 'Material.092'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Mesh_27.002] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Mesh_27.002] Processing subset: materialId="5" numTriangles="48" firstIndex="18249" firstVertex="4377" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Mesh_27.002] Has subset 'Material.092' with '48' triangles and materialId="5" numTriangles="48" firstIndex="18249" firstVertex="4377" numIndices="144" numVertices="52"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Mesh_27.002] Subset with index [4] based on material 'Material.091'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Mesh_27.002] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Mesh_27.002] Processing subset: materialId="6" numTriangles="96" firstIndex="18393" firstVertex="4429" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Mesh_27.002] Has subset 'Material.091' with '96' triangles and materialId="6" numTriangles="96" firstIndex="18393" firstVertex="4429" numIndices="288" numVertices="202"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Mesh_27.002] Has '5' subsets, '6227' triangles and '4631' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [acmtesla3_seat_FR.001] has shape ID '2'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [acmtesla3_seat_FR.001] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [acmtesla3_seat_FR.001] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [acmtesla3_seat_FR.001] translation is default
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [acmtesla3_seat_FR.001] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [acmtesla3_seat_FR.001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [acmtesla3_seat_FR.001] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [acmtesla3_spoiler_performance] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [acmtesla3_spoiler_performance] Filling out basic attributes, {name='acmtesla3_spoiler_performance', nodeId='3'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Mesh_94.002] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Mesh_94.002] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Mesh_94.002] Filling out basic attributes, {name='Mesh_94.002', nodeId='3'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Mesh_94.002] Has material 'Material.098'
i3dio.i3d.I3D:add_material:DEBUG: [siegesport1] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.098] Filling out basic attributes, {name='Material.098', nodeId='7'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.098] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.098] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Mesh_94.002] Has material 'Material.097'
i3dio.i3d.I3D:add_material:DEBUG: [siegesport1] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.097] Filling out basic attributes, {name='Material.097', nodeId='8'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.097] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.097] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Mesh_94.002] Subset with index [0] based on material 'Material.098'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Mesh_94.002] Processing subset: materialId="7" numTriangles="438" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Mesh_94.002] Has subset 'Material.098' with '438' triangles and materialId="7" numTriangles="438" firstIndex="0" firstVertex="0" numIndices="1314" numVertices="259"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Mesh_94.002] Subset with index [1] based on material 'Material.097'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Mesh_94.002] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Mesh_94.002] Processing subset: materialId="8" numTriangles="76" firstIndex="1314" firstVertex="259" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Mesh_94.002] Has subset 'Material.097' with '76' triangles and materialId="8" numTriangles="76" firstIndex="1314" firstVertex="259" numIndices="228" numVertices="78"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Mesh_94.002] Has '2' subsets, '514' triangles and '337' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [acmtesla3_spoiler_performance] has shape ID '3'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [acmtesla3_spoiler_performance] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, 0.0000)
            (0.0000, 1.0000, 0.0000, 0.0000)
            (0.0000, 0.0000, 1.0000, 0.0000)
            (0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [acmtesla3_spoiler_performance] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [acmtesla3_spoiler_performance] translation is default
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [acmtesla3_spoiler_performance] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [acmtesla3_spoiler_performance] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [acmtesla3_spoiler_performance] no more children to process in object
