i3dio.exporter:export_blend_to_i3d:INFO: Blender version is: 3.4.1
i3dio.exporter:export_blend_to_i3d:INFO: I3D Exporter version is: 4.4.1
i3dio.exporter:export_blend_to_i3d:INFO: Exported using 'lxml'
i3dio.exporter:export_blend_to_i3d:INFO: Exporting to C:\Users\joaki\Documents\My Games\FarmingSimulator2022\mods\caddy_privzz\purelux_panther\flood_light.i3d
i3dio.exporter:_export_selected_objects:INFO: 'Selected Objects' export is selected'
i3dio.exporter:_add_object_to_i3d:DEBUG: [floodlights] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [floodlights] Filling out basic attributes, {name='floodlights', nodeId='1'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.127] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Cube.127] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Cube.127] Filling out basic attributes, {name='Cube.127', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Cube.127] Has material 'Material.004'
i3dio.i3d.I3D:add_material:DEBUG: [flood_light] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.004] Filling out basic attributes, {name='Material.004', nodeId='1'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.004] Has no Normalmap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.004] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Cube.127] Subset with index [0] based on material 'Material.004'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.127] Processing subset: materialId="1" numTriangles="28852" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Cube.127] Has subset 'Material.004' with '28852' triangles and materialId="1" numTriangles="28852" firstIndex="0" firstVertex="0" numIndices="86556" numVertices="86480"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Cube.127] Has '1' subsets, '28852' triangles and '86480' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [floodlights] has shape ID '1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [floodlights] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000, 0.0000, -0.0039)
            (0.0000, 1.0000, 0.0000,  2.2219)
            (0.0000, 0.0000, 1.0000,  0.3204)
            (0.0000, 0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [floodlights] translation is <Vector (-0.0039, 2.2219, 0.3204)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [floodlights] has translation: [-0.00386102 2.2219 0.320355]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [floodlights] New Name: floodlights
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [floodlights] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [floodlights] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [floodlights] no more children to process in object
