<toggleAnimation anim1="toggleCover"/>
	   
	<animations>
		 <animation name="toggleCover">
            <part node="weze" startTime="0" endTime="0.1" scaleMin="0 0 0" scaleMax="1 1 1" startScale="1 1 1" endScale="0 0 0" />
            <part node="transform" startTime="0" endTime="0.1" scaleMin="0 0 0" scaleMax="1 1 1" startScale="0 0 0" endScale="1 1 1" />            
        </animation>
         <animation name="CannonFire" looping="false" resetOnStart="true">
            <part node="GunSound" startTime="0.000" endTime="0.01" visibility="false"/>
            <part node="GunSound" startTime="0.000" endTime="0.5" visibility="false"/>
            <part node="GunSound" startTime=".5" endTime=".96" visibility="true" direction="1"/>
            <part node="GunSound" startTime="1.16" endTime="1.16" visibility="false"/>
            <part node="shot" startTime="0.000" endTime="0.5" visibility="false"/>
            <part node="shot" startTime=".51" endTime=".56" visibility="true" direction="1"/>
            <part node="shot" startTime=".56" endTime=".61" visibility="false" direction="1"/>
            <part node="shot" startTime=".61" endTime=".66" visibility="true" direction="1"/>
            <part node="shot" startTime=".66" endTime=".71" visibility="false" direction="1"/>
            <part node="shot" startTime=".71" endTime=".76" visibility="true" direction="1"/>
            <part node="shot" startTime=".76" endTime=".81" visibility="false" direction="1"/>
            <part node="shot" startTime=".81" endTime=".86" visibility="true" direction="1"/>
            <part node="shot" startTime=".81" endTime=".86" visibility="false" direction="1"/>
            <part node="shot" startTime=".86" endTime=".91" visibility="true" direction="1"/>
            <part node="shot" startTime=".91" endTime=".96" visibility="false" direction="1"/>
            <part node="shot" startTime=".96" endTime="1.01" visibility="true" direction="1"/>
            <part node="shot" startTime="1.01" endTime="1.06" visibility="false" direction="1"/>
            <part node="shot" startTime="1.06" endTime="1.11" visibility="true" direction="1"/>
            <part node="shot" startTime="1.11" endTime="1.16" visibility="false" direction="1"/>
        </animation>
	</animations>
    <foldable>
        <foldingConfigurations>
            <foldingConfiguration>
                <foldingParts requiresPower="false" startMoveDirection="1" posDirectionText="$l10n_Fire_weapon" negDirectionText="$l10n_reload">
                    <foldingPart animationName="CannonFire" speedScale="1"/>
                </foldingParts>
            </foldingConfiguration>
        </foldingConfigurations>
    </foldable>







<l10n>			
		
		<text name="reload"><en>Reload Weapon</en><de>TOW deaktivieren</de></text>
        <text name="Fire_weapon"><en>Fire Weapon</en><de>Verwenden Sie TOW</de></text>
		
        	
	
	</l10n>


<i3dMappings>
	 
        
   <i3dMapping id="shot" node="0>26|1|0|3|0" />
    <i3dMapping id="GunSound" node="0>26|1|0|3|1" />
 
       
		
		<i3dMapping id="Horn" node="0>14" />

	</i3dMappings>
	
	
	
	
 
