i3dio.exporter:export_blend_to_i3d:INFO: Blender version is: 4.3.2
i3dio.exporter:export_blend_to_i3d:INFO: I3D Exporter version is: 5.0.0
i3dio.exporter:export_blend_to_i3d:INFO: Exported using 'element_tree'
i3dio.exporter:export_blend_to_i3d:INFO: Exporting to C:\Users\morke\OneDrive\Dokumenter\My Games\modding fs 25\Hiace\untitled.i3d
i3dio.exporter:_export_selected_objects:INFO: 'Selected Objects' export is selected'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.001] Filling out basic attributes, {name='Hiace.001', nodeId='1'}
i3dio.i3d.I3D:get_default_material:INFO: [untitled] Default material does not exist. Creating 'i3d_default_material'
i3dio.i3d.I3D:add_material:DEBUG: [untitled] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [i3d_default_material] Filling out basic attributes, {name='i3d_default_material', nodeId='1'}
i3dio.node_classes.node.Material:_resolve_without_nodes:DEBUG: [i3d_default_material] Does not use nodes
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.001] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.001] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.001] Filling out basic attributes, {name='Hiace.001', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.001] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.001] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.001] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.001] Processing subset: numTriangles="668" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.001] Subset 0 with '668' triangles and numTriangles="668" firstIndex="0" firstVertex="0" numIndices="2004" numVertices="336"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.001] Has '1' subsets, '668' triangles and '336' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.001] has shape ID '1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.001] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.001] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.001] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.001] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.001] New Name: Hiace.001
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.001] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.001] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.002] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.002] Filling out basic attributes, {name='Hiace.002', nodeId='2'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.002] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.002] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.002] Filling out basic attributes, {name='Hiace.002', nodeId='2'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.002] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.002] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.002] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.002] Processing subset: numTriangles="2596" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.002] Subset 0 with '2596' triangles and numTriangles="2596" firstIndex="0" firstVertex="0" numIndices="7788" numVertices="1300"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.002] Has '1' subsets, '2596' triangles and '1300' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.002] has shape ID '2'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.002] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.002] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.002] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.002] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.002] New Name: Hiace.002
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.002] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.002] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.002] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.003] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.003] Filling out basic attributes, {name='Hiace.003', nodeId='3'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.003] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.003] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.003] Filling out basic attributes, {name='Hiace.003', nodeId='3'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.003] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.003] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.003] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.003] Processing subset: numTriangles="628" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.003] Subset 0 with '628' triangles and numTriangles="628" firstIndex="0" firstVertex="0" numIndices="1884" numVertices="316"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.003] Has '1' subsets, '628' triangles and '316' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.003] has shape ID '3'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.003] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.003] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.003] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.003] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.003] New Name: Hiace.003
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.003] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.003] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.003] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.004] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.004] Filling out basic attributes, {name='Hiace.004', nodeId='4'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.004] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.004] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.004] Filling out basic attributes, {name='Hiace.004', nodeId='4'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.004] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.004] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.004] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.004] Processing subset: numTriangles="428" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.004] Subset 0 with '428' triangles and numTriangles="428" firstIndex="0" firstVertex="0" numIndices="1284" numVertices="216"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.004] Has '1' subsets, '428' triangles and '216' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.004] has shape ID '4'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.004] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.004] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.004] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.004] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.004] New Name: Hiace.004
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.004] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.004] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.004] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.005] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.005] Filling out basic attributes, {name='Hiace.005', nodeId='5'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.005] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.005] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.005] Filling out basic attributes, {name='Hiace.005', nodeId='5'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.005] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.005] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.005] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.005] Processing subset: numTriangles="2902" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.005] Subset 0 with '2902' triangles and numTriangles="2902" firstIndex="0" firstVertex="0" numIndices="8706" numVertices="1527"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.005] Has '1' subsets, '2902' triangles and '1527' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.005] has shape ID '5'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.005] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.005] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.005] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.005] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.005] New Name: Hiace.005
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.005] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.005] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.005] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.006] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.006] Filling out basic attributes, {name='Hiace.006', nodeId='6'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.006] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.006] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.006] Filling out basic attributes, {name='Hiace.006', nodeId='6'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.006] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.006] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.006] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.006] Processing subset: numTriangles="1924" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.006] Subset 0 with '1924' triangles and numTriangles="1924" firstIndex="0" firstVertex="0" numIndices="5772" numVertices="1019"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.006] Has '1' subsets, '1924' triangles and '1019' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.006] has shape ID '6'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.006] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.006] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.006] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.006] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.006] New Name: Hiace.006
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.006] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.006] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.006] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.007] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.007] Filling out basic attributes, {name='Hiace.007', nodeId='7'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.007] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.007] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.007] Filling out basic attributes, {name='Hiace.007', nodeId='7'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.007] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.007] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.007] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.007] Processing subset: numTriangles="200" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.007] Subset 0 with '200' triangles and numTriangles="200" firstIndex="0" firstVertex="0" numIndices="600" numVertices="130"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.007] Has '1' subsets, '200' triangles and '130' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.007] has shape ID '7'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.007] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.007] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.007] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.007] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.007] New Name: Hiace.007
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.007] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.007] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.007] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.008] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.008] Filling out basic attributes, {name='Hiace.008', nodeId='8'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.008] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.008] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.008] Filling out basic attributes, {name='Hiace.008', nodeId='8'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.008] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.008] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.008] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.008] Processing subset: numTriangles="200" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.008] Subset 0 with '200' triangles and numTriangles="200" firstIndex="0" firstVertex="0" numIndices="600" numVertices="130"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.008] Has '1' subsets, '200' triangles and '130' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.008] has shape ID '8'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.008] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.008] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.008] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.008] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.008] New Name: Hiace.008
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.008] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.008] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.008] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.009] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.009] Filling out basic attributes, {name='Hiace.009', nodeId='9'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.009] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.009] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.009] Filling out basic attributes, {name='Hiace.009', nodeId='9'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.009] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.009] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.009] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.009] Processing subset: numTriangles="220" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.009] Subset 0 with '220' triangles and numTriangles="220" firstIndex="0" firstVertex="0" numIndices="660" numVertices="132"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.009] Has '1' subsets, '220' triangles and '132' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.009] has shape ID '9'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.009] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.009] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.009] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.009] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.009] New Name: Hiace.009
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.009] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.009] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.009] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.010] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.010] Filling out basic attributes, {name='Hiace.010', nodeId='10'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.010] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.010] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.010] Filling out basic attributes, {name='Hiace.010', nodeId='10'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.010] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.010] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.010] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.010] Processing subset: numTriangles="200" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.010] Subset 0 with '200' triangles and numTriangles="200" firstIndex="0" firstVertex="0" numIndices="600" numVertices="130"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.010] Has '1' subsets, '200' triangles and '130' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.010] has shape ID '10'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.010] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.010] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.010] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.010] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.010] New Name: Hiace.010
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.010] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.010] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.010] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.011] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.011] Filling out basic attributes, {name='Hiace.011', nodeId='11'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.011] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.011] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.011] Filling out basic attributes, {name='Hiace.011', nodeId='11'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.011] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.011] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.011] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.011] Processing subset: numTriangles="200" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.011] Subset 0 with '200' triangles and numTriangles="200" firstIndex="0" firstVertex="0" numIndices="600" numVertices="130"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.011] Has '1' subsets, '200' triangles and '130' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.011] has shape ID '11'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.011] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.011] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.011] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.011] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.011] New Name: Hiace.011
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.011] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.011] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.011] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.012] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.012] Filling out basic attributes, {name='Hiace.012', nodeId='12'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.012] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.012] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.012] Filling out basic attributes, {name='Hiace.012', nodeId='12'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.012] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.012] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.012] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.012] Processing subset: numTriangles="668" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.012] Subset 0 with '668' triangles and numTriangles="668" firstIndex="0" firstVertex="0" numIndices="2004" numVertices="336"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.012] Has '1' subsets, '668' triangles and '336' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.012] has shape ID '12'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.012] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.012] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.012] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.012] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.012] New Name: Hiace.012
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.012] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.012] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.012] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.013] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.013] Filling out basic attributes, {name='Hiace.013', nodeId='13'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.013] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.013] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.013] Filling out basic attributes, {name='Hiace.013', nodeId='13'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.013] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.013] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.013] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.013] Processing subset: numTriangles="628" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.013] Subset 0 with '628' triangles and numTriangles="628" firstIndex="0" firstVertex="0" numIndices="1884" numVertices="316"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.013] Has '1' subsets, '628' triangles and '316' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.013] has shape ID '13'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.013] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.013] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.013] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.013] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.013] New Name: Hiace.013
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.013] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.013] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.013] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.014] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.014] Filling out basic attributes, {name='Hiace.014', nodeId='14'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.014] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.014] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.014] Filling out basic attributes, {name='Hiace.014', nodeId='14'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.014] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.014] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.014] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.014] Processing subset: numTriangles="428" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.014] Subset 0 with '428' triangles and numTriangles="428" firstIndex="0" firstVertex="0" numIndices="1284" numVertices="216"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.014] Has '1' subsets, '428' triangles and '216' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.014] has shape ID '14'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.014] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.014] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.014] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.014] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.014] New Name: Hiace.014
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.014] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.014] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.014] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.015] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.015] Filling out basic attributes, {name='Hiace.015', nodeId='15'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.015] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.015] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.015] Filling out basic attributes, {name='Hiace.015', nodeId='15'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.015] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.015] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.015] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.015] Processing subset: numTriangles="2596" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.015] Subset 0 with '2596' triangles and numTriangles="2596" firstIndex="0" firstVertex="0" numIndices="7788" numVertices="1300"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.015] Has '1' subsets, '2596' triangles and '1300' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.015] has shape ID '15'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.015] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.015] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.015] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.015] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.015] New Name: Hiace.015
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.015] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.015] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.015] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.016] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.016] Filling out basic attributes, {name='Hiace.016', nodeId='16'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.016] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.016] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.016] Filling out basic attributes, {name='Hiace.016', nodeId='16'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.016] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.016] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.016] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.016] Processing subset: numTriangles="2902" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.016] Subset 0 with '2902' triangles and numTriangles="2902" firstIndex="0" firstVertex="0" numIndices="8706" numVertices="1527"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.016] Has '1' subsets, '2902' triangles and '1527' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.016] has shape ID '16'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.016] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.016] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.016] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.016] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.016] New Name: Hiace.016
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.016] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.016] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.016] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.017] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.017] Filling out basic attributes, {name='Hiace.017', nodeId='17'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.017] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.017] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.017] Filling out basic attributes, {name='Hiace.017', nodeId='17'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.017] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.017] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.017] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.017] Processing subset: numTriangles="1924" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.017] Subset 0 with '1924' triangles and numTriangles="1924" firstIndex="0" firstVertex="0" numIndices="5772" numVertices="1019"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.017] Has '1' subsets, '1924' triangles and '1019' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.017] has shape ID '17'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.017] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.017] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.017] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.017] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.017] New Name: Hiace.017
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.017] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.017] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.017] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.018] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.018] Filling out basic attributes, {name='Hiace.018', nodeId='18'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.018] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.018] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.018] Filling out basic attributes, {name='Hiace.018', nodeId='18'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.018] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.018] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.018] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.018] Processing subset: numTriangles="200" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.018] Subset 0 with '200' triangles and numTriangles="200" firstIndex="0" firstVertex="0" numIndices="600" numVertices="130"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.018] Has '1' subsets, '200' triangles and '130' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.018] has shape ID '18'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.018] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.018] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.018] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.018] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.018] New Name: Hiace.018
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.018] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.018] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.018] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.019] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.019] Filling out basic attributes, {name='Hiace.019', nodeId='19'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.019] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.019] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.019] Filling out basic attributes, {name='Hiace.019', nodeId='19'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.019] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.019] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.019] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.019] Processing subset: numTriangles="200" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.019] Subset 0 with '200' triangles and numTriangles="200" firstIndex="0" firstVertex="0" numIndices="600" numVertices="130"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.019] Has '1' subsets, '200' triangles and '130' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.019] has shape ID '19'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.019] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.019] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.019] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.019] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.019] New Name: Hiace.019
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.019] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.019] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.019] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.020] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.020] Filling out basic attributes, {name='Hiace.020', nodeId='20'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.020] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.020] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.020] Filling out basic attributes, {name='Hiace.020', nodeId='20'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.020] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.020] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.020] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.020] Processing subset: numTriangles="200" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.020] Subset 0 with '200' triangles and numTriangles="200" firstIndex="0" firstVertex="0" numIndices="600" numVertices="130"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.020] Has '1' subsets, '200' triangles and '130' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.020] has shape ID '20'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.020] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.020] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.020] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.020] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.020] New Name: Hiace.020
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.020] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.020] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.020] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.021] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.021] Filling out basic attributes, {name='Hiace.021', nodeId='21'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.021] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.021] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.021] Filling out basic attributes, {name='Hiace.021', nodeId='21'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.021] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.021] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.021] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.021] Processing subset: numTriangles="200" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.021] Subset 0 with '200' triangles and numTriangles="200" firstIndex="0" firstVertex="0" numIndices="600" numVertices="130"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.021] Has '1' subsets, '200' triangles and '130' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.021] has shape ID '21'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.021] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.021] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.021] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.021] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.021] New Name: Hiace.021
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.021] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.021] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.021] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.022] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.022] Filling out basic attributes, {name='Hiace.022', nodeId='22'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.022] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.022] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.022] Filling out basic attributes, {name='Hiace.022', nodeId='22'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.022] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.022] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.022] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.022] Processing subset: numTriangles="220" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.022] Subset 0 with '220' triangles and numTriangles="220" firstIndex="0" firstVertex="0" numIndices="660" numVertices="132"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.022] Has '1' subsets, '220' triangles and '132' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.022] has shape ID '22'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.022] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.022] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.022] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.022] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.022] New Name: Hiace.022
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.022] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.022] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.022] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.023] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.023] Filling out basic attributes, {name='Hiace.023', nodeId='23'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.023] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.023] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.023] Filling out basic attributes, {name='Hiace.023', nodeId='23'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.023] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.023] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.023] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.023] Processing subset: numTriangles="1512" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.023] Subset 0 with '1512' triangles and numTriangles="1512" firstIndex="0" firstVertex="0" numIndices="4536" numVertices="760"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.023] Has '1' subsets, '1512' triangles and '760' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.023] has shape ID '23'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.023] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.023] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.023] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.023] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.023] New Name: Hiace.023
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.023] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.023] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.023] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.024] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.024] Filling out basic attributes, {name='Hiace.024', nodeId='24'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.024] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.024] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.024] Filling out basic attributes, {name='Hiace.024', nodeId='24'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.024] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.024] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.024] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.024] Processing subset: numTriangles="492" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.024] Subset 0 with '492' triangles and numTriangles="492" firstIndex="0" firstVertex="0" numIndices="1476" numVertices="248"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.024] Has '1' subsets, '492' triangles and '248' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.024] has shape ID '24'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.024] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.024] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.024] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.024] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.024] New Name: Hiace.024
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.024] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.024] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.024] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.025] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.025] Filling out basic attributes, {name='Hiace.025', nodeId='25'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.025] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.025] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.025] Filling out basic attributes, {name='Hiace.025', nodeId='25'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.025] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.025] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.025] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.025] Processing subset: numTriangles="1380" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.025] Subset 0 with '1380' triangles and numTriangles="1380" firstIndex="0" firstVertex="0" numIndices="4140" numVertices="694"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.025] Has '1' subsets, '1380' triangles and '694' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.025] has shape ID '25'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.025] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.025] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.025] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.025] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.025] New Name: Hiace.025
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.025] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.025] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.025] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.026] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.026] Filling out basic attributes, {name='Hiace.026', nodeId='26'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.026] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.026] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.026] Filling out basic attributes, {name='Hiace.026', nodeId='26'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.026] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.026] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.026] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.026] Processing subset: numTriangles="924" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.026] Subset 0 with '924' triangles and numTriangles="924" firstIndex="0" firstVertex="0" numIndices="2772" numVertices="464"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.026] Has '1' subsets, '924' triangles and '464' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.026] has shape ID '26'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.026] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.026] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.026] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.026] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.026] New Name: Hiace.026
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.026] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.026] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.026] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.027] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.027] Filling out basic attributes, {name='Hiace.027', nodeId='27'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.027] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.027] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.027] Filling out basic attributes, {name='Hiace.027', nodeId='27'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.027] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.027] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.027] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.027] Processing subset: numTriangles="732" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.027] Subset 0 with '732' triangles and numTriangles="732" firstIndex="0" firstVertex="0" numIndices="2196" numVertices="368"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.027] Has '1' subsets, '732' triangles and '368' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.027] has shape ID '27'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.027] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.027] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.027] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.027] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.027] New Name: Hiace.027
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.027] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.027] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.027] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.028] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.028] Filling out basic attributes, {name='Hiace.028', nodeId='28'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.028] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.028] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.028] Filling out basic attributes, {name='Hiace.028', nodeId='28'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.028] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.028] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.028] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.028] Processing subset: numTriangles="1127" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.028] Subset 0 with '1127' triangles and numTriangles="1127" firstIndex="0" firstVertex="0" numIndices="3381" numVertices="733"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.028] Has '1' subsets, '1127' triangles and '733' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.028] has shape ID '28'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.028] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.028] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.028] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.028] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.028] New Name: Hiace.028
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.028] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.028] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.028] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.029] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.029] Filling out basic attributes, {name='Hiace.029', nodeId='29'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.029] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.029] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.029] Filling out basic attributes, {name='Hiace.029', nodeId='29'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.029] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.029] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.029] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.029] Processing subset: numTriangles="200" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.029] Subset 0 with '200' triangles and numTriangles="200" firstIndex="0" firstVertex="0" numIndices="600" numVertices="130"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.029] Has '1' subsets, '200' triangles and '130' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.029] has shape ID '29'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.029] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.029] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.029] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.029] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.029] New Name: Hiace.029
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.029] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.029] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.029] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.030] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.030] Filling out basic attributes, {name='Hiace.030', nodeId='30'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.030] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.030] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.030] Filling out basic attributes, {name='Hiace.030', nodeId='30'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.030] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.030] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.030] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.030] Processing subset: numTriangles="200" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.030] Subset 0 with '200' triangles and numTriangles="200" firstIndex="0" firstVertex="0" numIndices="600" numVertices="130"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.030] Has '1' subsets, '200' triangles and '130' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.030] has shape ID '30'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.030] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.030] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.030] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.030] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.030] New Name: Hiace.030
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.030] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.030] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.030] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.031] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.031] Filling out basic attributes, {name='Hiace.031', nodeId='31'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.031] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.031] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.031] Filling out basic attributes, {name='Hiace.031', nodeId='31'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.031] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.031] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.031] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.031] Processing subset: numTriangles="200" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.031] Subset 0 with '200' triangles and numTriangles="200" firstIndex="0" firstVertex="0" numIndices="600" numVertices="130"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.031] Has '1' subsets, '200' triangles and '130' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.031] has shape ID '31'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.031] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.031] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.031] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.031] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.031] New Name: Hiace.031
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.031] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.031] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.031] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.032] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.032] Filling out basic attributes, {name='Hiace.032', nodeId='32'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.032] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.032] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.032] Filling out basic attributes, {name='Hiace.032', nodeId='32'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.032] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.032] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.032] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.032] Processing subset: numTriangles="200" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.032] Subset 0 with '200' triangles and numTriangles="200" firstIndex="0" firstVertex="0" numIndices="600" numVertices="130"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.032] Has '1' subsets, '200' triangles and '130' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.032] has shape ID '32'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.032] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.032] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.032] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.032] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.032] New Name: Hiace.032
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.032] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.032] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.032] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.033] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.033] Filling out basic attributes, {name='Hiace.033', nodeId='33'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.033] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.033] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.033] Filling out basic attributes, {name='Hiace.033', nodeId='33'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.033] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.033] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.033] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.033] Processing subset: numTriangles="1512" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.033] Subset 0 with '1512' triangles and numTriangles="1512" firstIndex="0" firstVertex="0" numIndices="4536" numVertices="760"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.033] Has '1' subsets, '1512' triangles and '760' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.033] has shape ID '33'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.033] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.033] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.033] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.033] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.033] New Name: Hiace.033
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.033] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.033] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.033] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.034] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.034] Filling out basic attributes, {name='Hiace.034', nodeId='34'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.034] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.034] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.034] Filling out basic attributes, {name='Hiace.034', nodeId='34'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.034] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.034] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.034] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.034] Processing subset: numTriangles="492" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.034] Subset 0 with '492' triangles and numTriangles="492" firstIndex="0" firstVertex="0" numIndices="1476" numVertices="248"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.034] Has '1' subsets, '492' triangles and '248' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.034] has shape ID '34'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.034] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.034] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.034] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.034] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.034] New Name: Hiace.034
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.034] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.034] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.034] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.035] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.035] Filling out basic attributes, {name='Hiace.035', nodeId='35'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.035] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.035] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.035] Filling out basic attributes, {name='Hiace.035', nodeId='35'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.035] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.035] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.035] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.035] Processing subset: numTriangles="1380" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.035] Subset 0 with '1380' triangles and numTriangles="1380" firstIndex="0" firstVertex="0" numIndices="4140" numVertices="694"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.035] Has '1' subsets, '1380' triangles and '694' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.035] has shape ID '35'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.035] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.035] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.035] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.035] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.035] New Name: Hiace.035
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.035] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.035] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.035] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.036] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.036] Filling out basic attributes, {name='Hiace.036', nodeId='36'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.036] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.036] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.036] Filling out basic attributes, {name='Hiace.036', nodeId='36'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.036] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.036] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.036] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.036] Processing subset: numTriangles="924" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.036] Subset 0 with '924' triangles and numTriangles="924" firstIndex="0" firstVertex="0" numIndices="2772" numVertices="464"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.036] Has '1' subsets, '924' triangles and '464' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.036] has shape ID '36'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.036] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.036] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.036] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.036] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.036] New Name: Hiace.036
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.036] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.036] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.036] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.037] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.037] Filling out basic attributes, {name='Hiace.037', nodeId='37'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.037] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.037] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.037] Filling out basic attributes, {name='Hiace.037', nodeId='37'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.037] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.037] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.037] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.037] Processing subset: numTriangles="732" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.037] Subset 0 with '732' triangles and numTriangles="732" firstIndex="0" firstVertex="0" numIndices="2196" numVertices="368"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.037] Has '1' subsets, '732' triangles and '368' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.037] has shape ID '37'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.037] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.037] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.037] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.037] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.037] New Name: Hiace.037
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.037] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.037] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.037] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.038] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.038] Filling out basic attributes, {name='Hiace.038', nodeId='38'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.038] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.038] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.038] Filling out basic attributes, {name='Hiace.038', nodeId='38'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.038] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.038] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.038] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.038] Processing subset: numTriangles="1127" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.038] Subset 0 with '1127' triangles and numTriangles="1127" firstIndex="0" firstVertex="0" numIndices="3381" numVertices="734"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.038] Has '1' subsets, '1127' triangles and '734' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.038] has shape ID '38'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.038] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.038] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.038] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.038] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.038] New Name: Hiace.038
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.038] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.038] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.038] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.039] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.039] Filling out basic attributes, {name='Hiace.039', nodeId='39'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.039] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.039] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.039] Filling out basic attributes, {name='Hiace.039', nodeId='39'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.039] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.039] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.039] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.039] Processing subset: numTriangles="200" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.039] Subset 0 with '200' triangles and numTriangles="200" firstIndex="0" firstVertex="0" numIndices="600" numVertices="130"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.039] Has '1' subsets, '200' triangles and '130' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.039] has shape ID '39'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.039] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.039] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.039] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.039] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.039] New Name: Hiace.039
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.039] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.039] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.039] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.040] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.040] Filling out basic attributes, {name='Hiace.040', nodeId='40'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.040] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.040] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.040] Filling out basic attributes, {name='Hiace.040', nodeId='40'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.040] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.040] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.040] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.040] Processing subset: numTriangles="200" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.040] Subset 0 with '200' triangles and numTriangles="200" firstIndex="0" firstVertex="0" numIndices="600" numVertices="130"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.040] Has '1' subsets, '200' triangles and '130' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.040] has shape ID '40'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.040] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.040] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.040] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.040] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.040] New Name: Hiace.040
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.040] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.040] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.040] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.041] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.041] Filling out basic attributes, {name='Hiace.041', nodeId='41'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.041] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.041] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.041] Filling out basic attributes, {name='Hiace.041', nodeId='41'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.041] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.041] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.041] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.041] Processing subset: numTriangles="200" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.041] Subset 0 with '200' triangles and numTriangles="200" firstIndex="0" firstVertex="0" numIndices="600" numVertices="130"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.041] Has '1' subsets, '200' triangles and '130' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.041] has shape ID '41'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.041] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.041] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.041] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.041] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.041] New Name: Hiace.041
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.041] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.041] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.041] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.042] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.042] Filling out basic attributes, {name='Hiace.042', nodeId='42'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.042] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.042] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.042] Filling out basic attributes, {name='Hiace.042', nodeId='42'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.042] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.042] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.042] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.042] Processing subset: numTriangles="200" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.042] Subset 0 with '200' triangles and numTriangles="200" firstIndex="0" firstVertex="0" numIndices="600" numVertices="130"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.042] Has '1' subsets, '200' triangles and '130' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.042] has shape ID '42'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.042] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.042] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.042] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.042] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.042] New Name: Hiace.042
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.042] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.042] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.042] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.043] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.043] Filling out basic attributes, {name='Hiace.043', nodeId='43'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.043] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.043] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.043] Filling out basic attributes, {name='Hiace.043', nodeId='43'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.043] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.043] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.043] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.043] Processing subset: numTriangles="3484" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.043] Subset 0 with '3484' triangles and numTriangles="3484" firstIndex="0" firstVertex="0" numIndices="10452" numVertices="2450"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.043] Has '1' subsets, '3484' triangles and '2450' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.043] has shape ID '43'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.043] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000,  0.0000, -0.6082)
            (0.0000, 1.0000, -0.0019,  1.7641)
            (0.0000, 0.0019,  1.0000, -2.0063)
            (0.0000, 0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.043] translation is <Vector (-0.6082, 1.7641, -2.0063)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.043] has translation: [-0.608211 1.76413 -2.00631]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.043] has rotation(degrees): [0.10977 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.043] New Name: Hiace.043
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.043] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.043] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.043] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.044] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.044] Filling out basic attributes, {name='Hiace.044', nodeId='44'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.044] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.044] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.044] Filling out basic attributes, {name='Hiace.044', nodeId='44'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.044] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.044] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.044] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.044] Processing subset: numTriangles="676" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.044] Subset 0 with '676' triangles and numTriangles="676" firstIndex="0" firstVertex="0" numIndices="2028" numVertices="399"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.044] Has '1' subsets, '676' triangles and '399' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.044] has shape ID '44'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.044] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000,  0.0000, -0.6082)
            (0.0000, 1.0000, -0.0019,  1.7641)
            (0.0000, 0.0019,  1.0000, -2.0063)
            (0.0000, 0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.044] translation is <Vector (-0.6082, 1.7641, -2.0063)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.044] has translation: [-0.608211 1.76413 -2.00631]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.044] has rotation(degrees): [0.10977 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.044] New Name: Hiace.044
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.044] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.044] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.044] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.045] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.045] Filling out basic attributes, {name='Hiace.045', nodeId='45'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.045] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.045] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.045] Filling out basic attributes, {name='Hiace.045', nodeId='45'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.045] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.045] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.045] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.045] Processing subset: numTriangles="360" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.045] Subset 0 with '360' triangles and numTriangles="360" firstIndex="0" firstVertex="0" numIndices="1080" numVertices="222"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.045] Has '1' subsets, '360' triangles and '222' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.045] has shape ID '45'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.045] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000,  0.0000, -0.6082)
            (0.0000, 1.0000, -0.0019,  1.7641)
            (0.0000, 0.0019,  1.0000, -2.0063)
            (0.0000, 0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.045] translation is <Vector (-0.6082, 1.7641, -2.0063)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.045] has translation: [-0.608211 1.76413 -2.00631]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.045] has rotation(degrees): [0.10977 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.045] New Name: Hiace.045
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.045] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.045] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.045] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.046] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.046] Filling out basic attributes, {name='Hiace.046', nodeId='46'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.046] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.046] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.046] Filling out basic attributes, {name='Hiace.046', nodeId='46'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.046] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.046] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.046] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.046] Processing subset: numTriangles="694" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.046] Subset 0 with '694' triangles and numTriangles="694" firstIndex="0" firstVertex="0" numIndices="2082" numVertices="420"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.046] Has '1' subsets, '694' triangles and '420' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.046] has shape ID '46'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.046] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000,  0.0000, -0.6082)
            (0.0000, 1.0000, -0.0019,  1.7641)
            (0.0000, 0.0019,  1.0000, -2.0063)
            (0.0000, 0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.046] translation is <Vector (-0.6082, 1.7641, -2.0063)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.046] has translation: [-0.608211 1.76413 -2.00631]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.046] has rotation(degrees): [0.10977 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.046] New Name: Hiace.046
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.046] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.046] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.046] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.047] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.047] Filling out basic attributes, {name='Hiace.047', nodeId='47'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.047] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.047] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.047] Filling out basic attributes, {name='Hiace.047', nodeId='47'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.047] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.047] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.047] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.047] Processing subset: numTriangles="376" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.047] Subset 0 with '376' triangles and numTriangles="376" firstIndex="0" firstVertex="0" numIndices="1128" numVertices="212"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.047] Has '1' subsets, '376' triangles and '212' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.047] has shape ID '47'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.047] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000,  0.0000, -0.6082)
            (0.0000, 1.0000, -0.0019,  1.7641)
            (0.0000, 0.0019,  1.0000, -2.0063)
            (0.0000, 0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.047] translation is <Vector (-0.6082, 1.7641, -2.0063)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.047] has translation: [-0.608211 1.76413 -2.00631]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.047] has rotation(degrees): [0.10977 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.047] New Name: Hiace.047
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.047] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.047] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.047] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.048] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.048] Filling out basic attributes, {name='Hiace.048', nodeId='48'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.048] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.048] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.048] Filling out basic attributes, {name='Hiace.048', nodeId='48'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.048] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.048] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.048] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.048] Processing subset: numTriangles="56" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.048] Subset 0 with '56' triangles and numTriangles="56" firstIndex="0" firstVertex="0" numIndices="168" numVertices="33"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.048] Has '1' subsets, '56' triangles and '33' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.048] has shape ID '48'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.048] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000,  0.0000, -0.6082)
            (0.0000, 1.0000, -0.0019,  1.7641)
            (0.0000, 0.0019,  1.0000, -2.0063)
            (0.0000, 0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.048] translation is <Vector (-0.6082, 1.7641, -2.0063)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.048] has translation: [-0.608211 1.76413 -2.00631]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.048] has rotation(degrees): [0.10977 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.048] New Name: Hiace.048
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.048] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.048] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.048] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.049] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.049] Filling out basic attributes, {name='Hiace.049', nodeId='49'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.049] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.049] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.049] Filling out basic attributes, {name='Hiace.049', nodeId='49'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.049] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.049] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.049] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.049] Processing subset: numTriangles="2923" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.049] Subset 0 with '2923' triangles and numTriangles="2923" firstIndex="0" firstVertex="0" numIndices="8769" numVertices="1719"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.049] Has '1' subsets, '2923' triangles and '1719' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.049] has shape ID '49'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.049] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000,  0.0000, -0.6082)
            (0.0000, 1.0000, -0.0019,  1.7641)
            (0.0000, 0.0019,  1.0000, -2.0063)
            (0.0000, 0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.049] translation is <Vector (-0.6082, 1.7641, -2.0063)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.049] has translation: [-0.608211 1.76413 -2.00631]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.049] has rotation(degrees): [0.10977 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.049] New Name: Hiace.049
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.049] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.049] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.049] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.051] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.051] Filling out basic attributes, {name='Hiace.051', nodeId='50'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.051] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.051] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.051] Filling out basic attributes, {name='Hiace.051', nodeId='50'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.051] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.051] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.051] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.051] Processing subset: numTriangles="32775" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.051] Subset 0 with '32775' triangles and numTriangles="32775" firstIndex="0" firstVertex="0" numIndices="98325" numVertices="18416"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.051] Has '1' subsets, '32775' triangles and '18416' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.051] has shape ID '50'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.051] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.051] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.051] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.051] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.051] New Name: Hiace.051
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.051] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.051] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.051] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.052] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.052] Filling out basic attributes, {name='Hiace.052', nodeId='51'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.052] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.052] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.052] Filling out basic attributes, {name='Hiace.052', nodeId='51'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.052] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.052] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.052] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.052] Processing subset: numTriangles="2796" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.052] Subset 0 with '2796' triangles and numTriangles="2796" firstIndex="0" firstVertex="0" numIndices="8388" numVertices="1528"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.052] Has '1' subsets, '2796' triangles and '1528' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.052] has shape ID '51'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.052] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.052] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.052] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.052] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.052] New Name: Hiace.052
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.052] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.052] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.052] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.053] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.053] Filling out basic attributes, {name='Hiace.053', nodeId='52'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.053] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.053] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.053] Filling out basic attributes, {name='Hiace.053', nodeId='52'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.053] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.053] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.053] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.053] Processing subset: numTriangles="942" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.053] Subset 0 with '942' triangles and numTriangles="942" firstIndex="0" firstVertex="0" numIndices="2826" numVertices="523"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.053] Has '1' subsets, '942' triangles and '523' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.053] has shape ID '52'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.053] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.053] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.053] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.053] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.053] New Name: Hiace.053
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.053] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.053] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.053] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.054] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.054] Filling out basic attributes, {name='Hiace.054', nodeId='53'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.054] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.054] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.054] Filling out basic attributes, {name='Hiace.054', nodeId='53'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.054] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.054] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.054] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.054] Processing subset: numTriangles="565" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.054] Subset 0 with '565' triangles and numTriangles="565" firstIndex="0" firstVertex="0" numIndices="1695" numVertices="296"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.054] Has '1' subsets, '565' triangles and '296' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.054] has shape ID '53'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.054] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.054] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.054] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.054] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.054] New Name: Hiace.054
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.054] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.054] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.054] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.057] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.057] Filling out basic attributes, {name='Hiace.057', nodeId='54'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.057] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.057] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.057] Filling out basic attributes, {name='Hiace.057', nodeId='54'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.057] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.057] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.057] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.057] Processing subset: numTriangles="700" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.057] Subset 0 with '700' triangles and numTriangles="700" firstIndex="0" firstVertex="0" numIndices="2100" numVertices="411"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.057] Has '1' subsets, '700' triangles and '411' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.057] has shape ID '54'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.057] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.057] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.057] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.057] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.057] New Name: Hiace.057
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.057] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.057] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.057] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.058] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.058] Filling out basic attributes, {name='Hiace.058', nodeId='55'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.058] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.058] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.058] Filling out basic attributes, {name='Hiace.058', nodeId='55'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.058] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.058] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.058] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.058] Processing subset: numTriangles="12" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.058] Subset 0 with '12' triangles and numTriangles="12" firstIndex="0" firstVertex="0" numIndices="36" numVertices="16"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.058] Has '1' subsets, '12' triangles and '16' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.058] has shape ID '55'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.058] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.058] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.058] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.058] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.058] New Name: Hiace.058
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.058] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.058] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.058] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.059] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.059] Filling out basic attributes, {name='Hiace.059', nodeId='56'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.059] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.059] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.059] Filling out basic attributes, {name='Hiace.059', nodeId='56'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.059] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.059] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.059] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.059] Processing subset: numTriangles="880" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.059] Subset 0 with '880' triangles and numTriangles="880" firstIndex="0" firstVertex="0" numIndices="2640" numVertices="672"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.059] Has '1' subsets, '880' triangles and '672' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.059] has shape ID '56'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.059] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.059] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.059] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.059] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.059] New Name: Hiace.059
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.059] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.059] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.059] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.060] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.060] Filling out basic attributes, {name='Hiace.060', nodeId='57'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.060] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.060] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.060] Filling out basic attributes, {name='Hiace.060', nodeId='57'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.060] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.060] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.060] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.060] Processing subset: numTriangles="345" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.060] Subset 0 with '345' triangles and numTriangles="345" firstIndex="0" firstVertex="0" numIndices="1035" numVertices="238"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.060] Has '1' subsets, '345' triangles and '238' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.060] has shape ID '57'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.060] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.060] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.060] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.060] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.060] New Name: Hiace.060
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.060] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.060] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.060] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.061] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.061] Filling out basic attributes, {name='Hiace.061', nodeId='58'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.061] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.061] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.061] Filling out basic attributes, {name='Hiace.061', nodeId='58'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.061] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.061] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.061] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.061] Processing subset: numTriangles="628" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.061] Subset 0 with '628' triangles and numTriangles="628" firstIndex="0" firstVertex="0" numIndices="1884" numVertices="350"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.061] Has '1' subsets, '628' triangles and '350' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.061] has shape ID '58'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.061] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000,  0.0000, -0.6082)
            (0.0000, 1.0000, -0.0019,  1.7641)
            (0.0000, 0.0019,  1.0000, -2.0063)
            (0.0000, 0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.061] translation is <Vector (-0.6082, 1.7641, -2.0063)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.061] has translation: [-0.608211 1.76413 -2.00631]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.061] has rotation(degrees): [0.10977 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.061] New Name: Hiace.061
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.061] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.061] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.061] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.062] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.062] Filling out basic attributes, {name='Hiace.062', nodeId='59'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.062] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.062] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.062] Filling out basic attributes, {name='Hiace.062', nodeId='59'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.062] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.062] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.062] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.062] Processing subset: numTriangles="68" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.062] Subset 0 with '68' triangles and numTriangles="68" firstIndex="0" firstVertex="0" numIndices="204" numVertices="72"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.062] Has '1' subsets, '68' triangles and '72' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.062] has shape ID '59'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.062] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000,  0.0000, -0.6082)
            (0.0000, 1.0000, -0.0019,  1.7641)
            (0.0000, 0.0019,  1.0000, -2.0063)
            (0.0000, 0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.062] translation is <Vector (-0.6082, 1.7641, -2.0063)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.062] has translation: [-0.608211 1.76413 -2.00631]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.062] has rotation(degrees): [0.10977 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.062] New Name: Hiace.062
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.062] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.062] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.062] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.063] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.063] Filling out basic attributes, {name='Hiace.063', nodeId='60'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.063] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.063] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.063] Filling out basic attributes, {name='Hiace.063', nodeId='60'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.063] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.063] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.063] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.063] Processing subset: numTriangles="1288" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.063] Subset 0 with '1288' triangles and numTriangles="1288" firstIndex="0" firstVertex="0" numIndices="3864" numVertices="672"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.063] Has '1' subsets, '1288' triangles and '672' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.063] has shape ID '60'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.063] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000,  0.0000, -0.6082)
            (0.0000, 1.0000, -0.0019,  1.7641)
            (0.0000, 0.0019,  1.0000, -2.0063)
            (0.0000, 0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.063] translation is <Vector (-0.6082, 1.7641, -2.0063)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.063] has translation: [-0.608211 1.76413 -2.00631]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.063] has rotation(degrees): [0.10977 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.063] New Name: Hiace.063
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.063] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.063] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.063] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.064] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.064] Filling out basic attributes, {name='Hiace.064', nodeId='61'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.064] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.064] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.064] Filling out basic attributes, {name='Hiace.064', nodeId='61'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.064] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.064] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.064] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.064] Processing subset: numTriangles="224" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.064] Subset 0 with '224' triangles and numTriangles="224" firstIndex="0" firstVertex="0" numIndices="672" numVertices="150"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.064] Has '1' subsets, '224' triangles and '150' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.064] has shape ID '61'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.064] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000,  0.0000, -0.6082)
            (0.0000, 1.0000, -0.0019,  1.7641)
            (0.0000, 0.0019,  1.0000, -2.0063)
            (0.0000, 0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.064] translation is <Vector (-0.6082, 1.7641, -2.0063)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.064] has translation: [-0.608211 1.76413 -2.00631]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.064] has rotation(degrees): [0.10977 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.064] New Name: Hiace.064
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.064] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.064] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.064] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.065] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.065] Filling out basic attributes, {name='Hiace.065', nodeId='62'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.065] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.065] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.065] Filling out basic attributes, {name='Hiace.065', nodeId='62'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.065] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.065] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.065] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.065] Processing subset: numTriangles="44" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.065] Subset 0 with '44' triangles and numTriangles="44" firstIndex="0" firstVertex="0" numIndices="132" numVertices="24"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.065] Has '1' subsets, '44' triangles and '24' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.065] has shape ID '62'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.065] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000, -0.6082)
            (0.0000,  1.0000, 0.0000,  1.7641)
            (0.0000, -0.0000, 1.0000, -2.0063)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.065] translation is <Vector (-0.6082, 1.7641, -2.0063)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.065] has translation: [-0.608211 1.76413 -2.00631]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.065] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.065] New Name: Hiace.065
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.065] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.065] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.065] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.066] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.066] Filling out basic attributes, {name='Hiace.066', nodeId='63'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.066] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.066] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.066] Filling out basic attributes, {name='Hiace.066', nodeId='63'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.066] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.066] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.066] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.066] Processing subset: numTriangles="24" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.066] Subset 0 with '24' triangles and numTriangles="24" firstIndex="0" firstVertex="0" numIndices="72" numVertices="26"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.066] Has '1' subsets, '24' triangles and '26' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.066] has shape ID '63'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.066] transforming to new transform-basis with <Matrix 4x4 (1.0000, 0.0000,  0.0000, -0.6082)
            (0.0000, 1.0000, -0.0019,  1.7641)
            (0.0000, 0.0019,  1.0000, -2.0063)
            (0.0000, 0.0000,  0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.066] translation is <Vector (-0.6082, 1.7641, -2.0063)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.066] has translation: [-0.608211 1.76413 -2.00631]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.066] has rotation(degrees): [0.10977 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.066] New Name: Hiace.066
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.066] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.066] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.066] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.067] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.067] Filling out basic attributes, {name='Hiace.067', nodeId='64'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.067] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.067] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.067] Filling out basic attributes, {name='Hiace.067', nodeId='64'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.067] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.067] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.067] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.067] Processing subset: numTriangles="24" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.067] Subset 0 with '24' triangles and numTriangles="24" firstIndex="0" firstVertex="0" numIndices="72" numVertices="20"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.067] Has '1' subsets, '24' triangles and '20' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.067] has shape ID '64'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.067] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.067] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.067] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.067] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.067] New Name: Hiace.067
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.067] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.067] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.067] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.068] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.068] Filling out basic attributes, {name='Hiace.068', nodeId='65'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.068] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.068] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.068] Filling out basic attributes, {name='Hiace.068', nodeId='65'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.068] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.068] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.068] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.068] Processing subset: numTriangles="176" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.068] Subset 0 with '176' triangles and numTriangles="176" firstIndex="0" firstVertex="0" numIndices="528" numVertices="96"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.068] Has '1' subsets, '176' triangles and '96' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.068] has shape ID '65'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.068] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.068] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.068] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.068] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.068] New Name: Hiace.068
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.068] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.068] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.068] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.070] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.070] Filling out basic attributes, {name='Hiace.070', nodeId='66'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.070] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.070] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.070] Filling out basic attributes, {name='Hiace.070', nodeId='66'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.070] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.070] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.070] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.070] Processing subset: numTriangles="482" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.070] Subset 0 with '482' triangles and numTriangles="482" firstIndex="0" firstVertex="0" numIndices="1446" numVertices="278"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.070] Has '1' subsets, '482' triangles and '278' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.070] has shape ID '66'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.070] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.070] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.070] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.070] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.070] New Name: Hiace.070
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.070] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.070] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.070] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.071] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.071] Filling out basic attributes, {name='Hiace.071', nodeId='67'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.071] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.071] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.071] Filling out basic attributes, {name='Hiace.071', nodeId='67'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.071] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.071] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.071] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.071] Processing subset: numTriangles="42" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.071] Subset 0 with '42' triangles and numTriangles="42" firstIndex="0" firstVertex="0" numIndices="126" numVertices="25"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.071] Has '1' subsets, '42' triangles and '25' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.071] has shape ID '67'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.071] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.071] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.071] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.071] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.071] New Name: Hiace.071
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.071] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.071] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.071] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.072] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.072] Filling out basic attributes, {name='Hiace.072', nodeId='68'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.072] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.072] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.072] Filling out basic attributes, {name='Hiace.072', nodeId='68'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.072] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.072] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.072] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.072] Processing subset: numTriangles="1850" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.072] Subset 0 with '1850' triangles and numTriangles="1850" firstIndex="0" firstVertex="0" numIndices="5550" numVertices="982"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.072] Has '1' subsets, '1850' triangles and '982' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.072] has shape ID '68'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.072] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.072] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.072] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.072] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.072] New Name: Hiace.072
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.072] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.072] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.072] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.073] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.073] Filling out basic attributes, {name='Hiace.073', nodeId='69'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.073] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.073] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.073] Filling out basic attributes, {name='Hiace.073', nodeId='69'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.073] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.073] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.073] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.073] Processing subset: numTriangles="482" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.073] Subset 0 with '482' triangles and numTriangles="482" firstIndex="0" firstVertex="0" numIndices="1446" numVertices="278"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.073] Has '1' subsets, '482' triangles and '278' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.073] has shape ID '69'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.073] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.073] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.073] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.073] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.073] New Name: Hiace.073
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.073] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.073] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.073] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.074] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.074] Filling out basic attributes, {name='Hiace.074', nodeId='70'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.074] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.074] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.074] Filling out basic attributes, {name='Hiace.074', nodeId='70'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.074] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.074] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.074] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.074] Processing subset: numTriangles="42" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.074] Subset 0 with '42' triangles and numTriangles="42" firstIndex="0" firstVertex="0" numIndices="126" numVertices="25"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.074] Has '1' subsets, '42' triangles and '25' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.074] has shape ID '70'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.074] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.074] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.074] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.074] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.074] New Name: Hiace.074
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.074] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.074] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.074] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.075] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.075] Filling out basic attributes, {name='Hiace.075', nodeId='71'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.075] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.075] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.075] Filling out basic attributes, {name='Hiace.075', nodeId='71'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.075] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.075] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.075] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.075] Processing subset: numTriangles="1850" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.075] Subset 0 with '1850' triangles and numTriangles="1850" firstIndex="0" firstVertex="0" numIndices="5550" numVertices="982"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.075] Has '1' subsets, '1850' triangles and '982' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.075] has shape ID '71'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.075] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.075] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.075] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.075] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.075] New Name: Hiace.075
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.075] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.075] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.075] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.076] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.076] Filling out basic attributes, {name='Hiace.076', nodeId='72'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.076] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.076] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.076] Filling out basic attributes, {name='Hiace.076', nodeId='72'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.076] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.076] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.076] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.076] Processing subset: numTriangles="480" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.076] Subset 0 with '480' triangles and numTriangles="480" firstIndex="0" firstVertex="0" numIndices="1440" numVertices="305"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.076] Has '1' subsets, '480' triangles and '305' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.076] has shape ID '72'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.076] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.076] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.076] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.076] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.076] New Name: Hiace.076
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.076] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.076] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.076] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.078] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.078] Filling out basic attributes, {name='Hiace.078', nodeId='73'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.078] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.078] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.078] Filling out basic attributes, {name='Hiace.078', nodeId='73'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.078] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.078] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.078] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.078] Processing subset: numTriangles="48" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.078] Subset 0 with '48' triangles and numTriangles="48" firstIndex="0" firstVertex="0" numIndices="144" numVertices="52"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.078] Has '1' subsets, '48' triangles and '52' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.078] has shape ID '73'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.078] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.078] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.078] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.078] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.078] New Name: Hiace.078
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.078] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.078] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.078] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.079] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.079] Filling out basic attributes, {name='Hiace.079', nodeId='74'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.079] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.079] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.079] Filling out basic attributes, {name='Hiace.079', nodeId='74'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.079] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.079] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.079] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.079] Processing subset: numTriangles="676" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.079] Subset 0 with '676' triangles and numTriangles="676" firstIndex="0" firstVertex="0" numIndices="2028" numVertices="399"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.079] Has '1' subsets, '676' triangles and '399' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.079] has shape ID '74'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.079] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.079] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.079] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.079] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.079] New Name: Hiace.079
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.079] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.079] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.079] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.085] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.085] Filling out basic attributes, {name='Hiace.085', nodeId='75'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.085] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.085] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.085] Filling out basic attributes, {name='Hiace.085', nodeId='75'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.085] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.085] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.085] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.085] Processing subset: numTriangles="2608" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.085] Subset 0 with '2608' triangles and numTriangles="2608" firstIndex="0" firstVertex="0" numIndices="7824" numVertices="1595"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.085] Has '1' subsets, '2608' triangles and '1595' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.085] has shape ID '75'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.085] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.085] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.085] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.085] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.085] New Name: Hiace.085
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.085] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.085] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.085] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.087] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.087] Filling out basic attributes, {name='Hiace.087', nodeId='76'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.087] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.087] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.087] Filling out basic attributes, {name='Hiace.087', nodeId='76'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.087] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.087] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.087] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.087] Processing subset: numTriangles="32" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.087] Subset 0 with '32' triangles and numTriangles="32" firstIndex="0" firstVertex="0" numIndices="96" numVertices="40"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.087] Has '1' subsets, '32' triangles and '40' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.087] has shape ID '76'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.087] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.087] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.087] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.087] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.087] New Name: Hiace.087
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.087] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.087] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.087] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.088] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.088] Filling out basic attributes, {name='Hiace.088', nodeId='77'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.088] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.088] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.088] Filling out basic attributes, {name='Hiace.088', nodeId='77'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.088] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.088] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.088] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.088] Processing subset: numTriangles="698" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.088] Subset 0 with '698' triangles and numTriangles="698" firstIndex="0" firstVertex="0" numIndices="2094" numVertices="458"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.088] Has '1' subsets, '698' triangles and '458' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.088] has shape ID '77'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.088] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.088] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.088] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.088] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.088] New Name: Hiace.088
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.088] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.088] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.088] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.089] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.089] Filling out basic attributes, {name='Hiace.089', nodeId='78'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.089] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.089] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.089] Filling out basic attributes, {name='Hiace.089', nodeId='78'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.089] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.089] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.089] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.089] Processing subset: numTriangles="2650" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.089] Subset 0 with '2650' triangles and numTriangles="2650" firstIndex="0" firstVertex="0" numIndices="7950" numVertices="1558"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.089] Has '1' subsets, '2650' triangles and '1558' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.089] has shape ID '78'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.089] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.089] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.089] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.089] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.089] New Name: Hiace.089
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.089] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.089] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.089] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.090] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.090] Filling out basic attributes, {name='Hiace.090', nodeId='79'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.090] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.090] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.090] Filling out basic attributes, {name='Hiace.090', nodeId='79'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.090] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.090] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.090] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.090] Processing subset: numTriangles="30" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.090] Subset 0 with '30' triangles and numTriangles="30" firstIndex="0" firstVertex="0" numIndices="90" numVertices="36"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.090] Has '1' subsets, '30' triangles and '36' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.090] has shape ID '79'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.090] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.090] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.090] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.090] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.090] New Name: Hiace.090
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.090] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.090] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.090] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.091] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.091] Filling out basic attributes, {name='Hiace.091', nodeId='80'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.091] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.091] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.091] Filling out basic attributes, {name='Hiace.091', nodeId='80'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.091] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.091] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.091] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.091] Processing subset: numTriangles="4" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.091] Subset 0 with '4' triangles and numTriangles="4" firstIndex="0" firstVertex="0" numIndices="12" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.091] Has '1' subsets, '4' triangles and '8' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.091] has shape ID '80'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.091] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.091] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.091] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.091] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.091] New Name: Hiace.091
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.091] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.091] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.091] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.092] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.092] Filling out basic attributes, {name='Hiace.092', nodeId='81'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.092] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.092] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.092] Filling out basic attributes, {name='Hiace.092', nodeId='81'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.092] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.092] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.092] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.092] Processing subset: numTriangles="6968" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.092] Subset 0 with '6968' triangles and numTriangles="6968" firstIndex="0" firstVertex="0" numIndices="20904" numVertices="4900"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.092] Has '1' subsets, '6968' triangles and '4900' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.092] has shape ID '81'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.092] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.092] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.092] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.092] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.092] New Name: Hiace.092
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.092] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.092] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.092] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.093] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.093] Filling out basic attributes, {name='Hiace.093', nodeId='82'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.093] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.093] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.093] Filling out basic attributes, {name='Hiace.093', nodeId='82'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.093] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.093] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.093] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.093] Processing subset: numTriangles="1146" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.093] Subset 0 with '1146' triangles and numTriangles="1146" firstIndex="0" firstVertex="0" numIndices="3438" numVertices="629"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.093] Has '1' subsets, '1146' triangles and '629' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.093] has shape ID '82'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.093] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.093] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.093] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.093] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.093] New Name: Hiace.093
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.093] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.093] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.093] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.094] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.094] Filling out basic attributes, {name='Hiace.094', nodeId='83'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.094] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.094] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.094] Filling out basic attributes, {name='Hiace.094', nodeId='83'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.094] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.094] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.094] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.094] Processing subset: numTriangles="792" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.094] Subset 0 with '792' triangles and numTriangles="792" firstIndex="0" firstVertex="0" numIndices="2376" numVertices="600"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.094] Has '1' subsets, '792' triangles and '600' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.094] has shape ID '83'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.094] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.094] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.094] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.094] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.094] New Name: Hiace.094
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.094] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.094] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.094] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.095] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.095] Filling out basic attributes, {name='Hiace.095', nodeId='84'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.095] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.095] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.095] Filling out basic attributes, {name='Hiace.095', nodeId='84'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.095] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.095] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.095] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.095] Processing subset: numTriangles="636" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.095] Subset 0 with '636' triangles and numTriangles="636" firstIndex="0" firstVertex="0" numIndices="1908" numVertices="472"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.095] Has '1' subsets, '636' triangles and '472' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.095] has shape ID '84'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.095] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.095] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.095] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.095] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.095] New Name: Hiace.095
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.095] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.095] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.095] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.096] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.096] Filling out basic attributes, {name='Hiace.096', nodeId='85'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.096] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.096] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.096] Filling out basic attributes, {name='Hiace.096', nodeId='85'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.096] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.096] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.096] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.096] Processing subset: numTriangles="96" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.096] Subset 0 with '96' triangles and numTriangles="96" firstIndex="0" firstVertex="0" numIndices="288" numVertices="108"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.096] Has '1' subsets, '96' triangles and '108' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.096] has shape ID '85'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.096] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.096] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.096] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.096] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.096] New Name: Hiace.096
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.096] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.096] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.096] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.098] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.098] Filling out basic attributes, {name='Hiace.098', nodeId='86'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.098] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.098] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.098] Filling out basic attributes, {name='Hiace.098', nodeId='86'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.098] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.098] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.098] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.098] Processing subset: numTriangles="250" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.098] Subset 0 with '250' triangles and numTriangles="250" firstIndex="0" firstVertex="0" numIndices="750" numVertices="252"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.098] Has '1' subsets, '250' triangles and '252' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.098] has shape ID '86'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.098] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.098] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.098] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.098] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.098] New Name: Hiace.098
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.098] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.098] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.098] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.103] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.103] Filling out basic attributes, {name='Hiace.103', nodeId='87'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.103] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.103] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.103] Filling out basic attributes, {name='Hiace.103', nodeId='87'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.103] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.103] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.103] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.103] Processing subset: numTriangles="188" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.103] Subset 0 with '188' triangles and numTriangles="188" firstIndex="0" firstVertex="0" numIndices="564" numVertices="96"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.103] Has '1' subsets, '188' triangles and '96' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.103] has shape ID '87'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.103] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.103] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.103] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.103] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.103] New Name: Hiace.103
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.103] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.103] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.103] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.104] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.104] Filling out basic attributes, {name='Hiace.104', nodeId='88'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.104] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.104] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.104] Filling out basic attributes, {name='Hiace.104', nodeId='88'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.104] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.104] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.104] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.104] Processing subset: numTriangles="522" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.104] Subset 0 with '522' triangles and numTriangles="522" firstIndex="0" firstVertex="0" numIndices="1566" numVertices="301"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.104] Has '1' subsets, '522' triangles and '301' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.104] has shape ID '88'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.104] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.104] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.104] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.104] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.104] New Name: Hiace.104
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.104] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.104] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.104] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.109] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.109] Filling out basic attributes, {name='Hiace.109', nodeId='89'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.109] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.109] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.109] Filling out basic attributes, {name='Hiace.109', nodeId='89'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.109] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.109] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.109] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.109] Processing subset: numTriangles="188" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.109] Subset 0 with '188' triangles and numTriangles="188" firstIndex="0" firstVertex="0" numIndices="564" numVertices="96"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.109] Has '1' subsets, '188' triangles and '96' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.109] has shape ID '89'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.109] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.109] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.109] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.109] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.109] New Name: Hiace.109
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.109] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.109] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.109] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.110] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Hiace.110] Filling out basic attributes, {name='Hiace.110', nodeId='90'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.110] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Hiace.110] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Hiace.110] Filling out basic attributes, {name='Hiace.110', nodeId='90'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.110] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [Hiace.110] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Hiace.110] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.110] Processing subset: numTriangles="522" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Hiace.110] Subset 0 with '522' triangles and numTriangles="522" firstIndex="0" firstVertex="0" numIndices="1566" numVertices="301"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Hiace.110] Has '1' subsets, '522' triangles and '301' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Hiace.110] has shape ID '90'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.110] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.110] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.110] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Hiace.110] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.110] New Name: Hiace.110
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Hiace.110] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.110] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Hiace.110] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [windo.001] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [windo.001] Filling out basic attributes, {name='windo.001', nodeId='91'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [windo.001] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [windo.001] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [windo.001] Filling out basic attributes, {name='windo.001', nodeId='91'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [windo.001] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [windo.001] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [windo.001] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [windo.001] Processing subset: numTriangles="472" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [windo.001] Subset 0 with '472' triangles and numTriangles="472" firstIndex="0" firstVertex="0" numIndices="1416" numVertices="238"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [windo.001] Has '1' subsets, '472' triangles and '238' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [windo.001] has shape ID '91'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [windo.001] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [windo.001] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [windo.001] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [windo.001] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [windo.001] New Name: windo.001
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [windo.001] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [windo.001] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [windo.001] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [windo.002] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [windo.002] Filling out basic attributes, {name='windo.002', nodeId='92'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [windo.002] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [windo.002] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [windo.002] Filling out basic attributes, {name='windo.002', nodeId='92'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [windo.002] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [windo.002] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [windo.002] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [windo.002] Processing subset: numTriangles="1160" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [windo.002] Subset 0 with '1160' triangles and numTriangles="1160" firstIndex="0" firstVertex="0" numIndices="3480" numVertices="582"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [windo.002] Has '1' subsets, '1160' triangles and '582' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [windo.002] has shape ID '92'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [windo.002] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [windo.002] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [windo.002] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [windo.002] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [windo.002] New Name: windo.002
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [windo.002] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [windo.002] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [windo.002] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [windo.003] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [windo.003] Filling out basic attributes, {name='windo.003', nodeId='93'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [windo.003] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [windo.003] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [windo.003] Filling out basic attributes, {name='windo.003', nodeId='93'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [windo.003] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [windo.003] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [windo.003] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [windo.003] Processing subset: numTriangles="784" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [windo.003] Subset 0 with '784' triangles and numTriangles="784" firstIndex="0" firstVertex="0" numIndices="2352" numVertices="394"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [windo.003] Has '1' subsets, '784' triangles and '394' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [windo.003] has shape ID '93'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [windo.003] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000, -0.6082)
            (0.0000,  1.0000, 0.0000,  1.7641)
            (0.0000, -0.0000, 1.0000, -2.0063)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [windo.003] translation is <Vector (-0.6082, 1.7641, -2.0063)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [windo.003] has translation: [-0.608211 1.76413 -2.00631]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [windo.003] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [windo.003] New Name: windo.003
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [windo.003] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [windo.003] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [windo.003] no more children to process in object
i3dio.exporter:_add_object_to_i3d:DEBUG: [windo.004] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [windo.004] Filling out basic attributes, {name='windo.004', nodeId='94'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [windo.004] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [windo.004] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [windo.004] Filling out basic attributes, {name='windo.004', nodeId='94'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [windo.004] has no material assigned, assigning default material
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [windo.004] assigned default material i3d_default_material
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [windo.004] Subset with index 0
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [windo.004] Processing subset: numTriangles="472" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [windo.004] Subset 0 with '472' triangles and numTriangles="472" firstIndex="0" firstVertex="0" numIndices="1416" numVertices="238"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [windo.004] Has '1' subsets, '472' triangles and '238' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [windo.004] has shape ID '94'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [windo.004] transforming to new transform-basis with <Matrix 4x4 (1.0000,  0.0000, 0.0000,  0.0000)
            (0.0000,  1.0000, 0.0000, -2.0257)
            (0.0000, -0.0000, 1.0000,  0.2901)
            (0.0000,  0.0000, 0.0000,  1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [windo.004] translation is <Vector (0.0000, -2.0257, 0.2901)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [windo.004] has translation: [0 -2.02569 0.29013]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [windo.004] has rotation(degrees): [-9.33467e-06 -0 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [windo.004] New Name: windo.004
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [windo.004] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [windo.004] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [windo.004] no more children to process in object
