i3dio.exporter:export_blend_to_i3d:INFO: Blender version is: 2.91.0
i3dio.exporter:export_blend_to_i3d:INFO: I3D Exporter version is: 3.0.0
i3dio.exporter:export_blend_to_i3d:INFO: Exported using 'element_tree'
i3dio.exporter:export_blend_to_i3d:INFO: Exporting to D:\fs22\fr fs22\tafuri\nou taf 690 pes\Piese\cabina.i3d
i3dio.exporter:_export_selected_objects:INFO: 'Selected Objects' export is selected'
i3dio.exporter:_add_object_to_i3d:DEBUG: [cabina] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [cabina] Filling out basic attributes, {name='cabina', nodeId='1'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [taf2.012] is exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [taf2.012] applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [taf2.012] Filling out basic attributes, {name='taf2.012', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [taf2.012] Has material 'CAB2'
i3dio.i3d.I3D:add_material:DEBUG: [cabina] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [CAB2] Filling out basic attributes, {name='CAB2', nodeId='1'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: D:\fs22\rahaturi\TAF FS19 MOD 3D\TEX\Body_taf.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: D:\fs22\rahaturi\TAF FS19 MOD 3D\TEX\Body_taf.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: E:\SteamLibrary\steamapps\common\Farming Simulator 22\data
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [CAB2] Has diffuse texture 'D:\fs22\rahaturi\TAF FS19 MOD 3D\TEX\Body_taf.png'
i3dio.i3d.I3D:add_file:DEBUG: [cabina] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: D:\fs22\rahaturi\TAF FS19 MOD 3D\TEX\Body_taf.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: D:\fs22\rahaturi\TAF FS19 MOD 3D\TEX\Body_taf.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: E:\SteamLibrary\steamapps\common\Farming Simulator 22\data
i3dio.node_classes.file.Image:_copy_file:INFO: [Body_taf.png] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [Body_taf.png] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [Body_taf.png] copied to 'D:\fs22\fr fs22\tafuri\nou taf 690 pes\Piese\textures\Body_taf.png'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [Body_taf.png] Resolved filepath: textures\Body_taf.png
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [Body_taf.png] Filling out basic attributes, {name='textures/Body_taf.png', nodeId='1'}
i3dio.node_classes.node.Material:_normal_from_nodes:ERROR: [CAB2] Has an improperly setup Normalmap
Traceback (most recent call last):
  File "C:\Users\mihai\AppData\Roaming\Blender Foundation\Blender\2.91\scripts\addons\i3dio\node_classes\material.py", line 79, in _normal_from_nodes
    normal_image_path = normal_node_socket.links[0].from_node.inputs['Color'].links[0] \
IndexError: tuple index out of range
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [CAB2] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [taf2.012] Has material 'sita'
i3dio.i3d.I3D:add_material:DEBUG: [cabina] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [sita] Filling out basic attributes, {name='sita', nodeId='2'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: D:\fs22\fr fs22\tafuri\TAF ALB\Texturi\Plasa.dds
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: D:\fs22\fr fs22\tafuri\TAF ALB\Texturi\Plasa.dds
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: E:\SteamLibrary\steamapps\common\Farming Simulator 22\data
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [sita] Has diffuse texture 'D:\fs22\fr fs22\tafuri\TAF ALB\Texturi\Plasa.dds'
i3dio.i3d.I3D:add_file:DEBUG: [cabina] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: D:\fs22\fr fs22\tafuri\TAF ALB\Texturi\Plasa.dds
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: D:\fs22\fr fs22\tafuri\TAF ALB\Texturi\Plasa.dds
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: E:\SteamLibrary\steamapps\common\Farming Simulator 22\data
i3dio.node_classes.file.Image:_copy_file:INFO: [Plasa.dds] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [Plasa.dds] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [Plasa.dds] copied to 'D:\fs22\fr fs22\tafuri\nou taf 690 pes\Piese\textures\Plasa.dds'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [Plasa.dds] Resolved filepath: textures\Plasa.dds
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [Plasa.dds] Filling out basic attributes, {name='textures/Plasa.dds', nodeId='2'}
i3dio.node_classes.node.Material:_normal_from_nodes:ERROR: [sita] Has an improperly setup Normalmap
Traceback (most recent call last):
  File "C:\Users\mihai\AppData\Roaming\Blender Foundation\Blender\2.91\scripts\addons\i3dio\node_classes\material.py", line 79, in _normal_from_nodes
    normal_image_path = normal_node_socket.links[0].from_node.inputs['Color'].links[0] \
IndexError: tuple index out of range
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [sita] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [taf2.012] Has material 'STICKERE_TAF'
i3dio.i3d.I3D:add_material:DEBUG: [cabina] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [STICKERE_TAF] Filling out basic attributes, {name='STICKERE_TAF', nodeId='3'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: D:\fs22\rahaturi\TAF FS19 MOD 3D\TEX\STICKERE_TAF.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: D:\fs22\rahaturi\TAF FS19 MOD 3D\TEX\STICKERE_TAF.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: E:\SteamLibrary\steamapps\common\Farming Simulator 22\data
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [STICKERE_TAF] Has diffuse texture 'D:\fs22\rahaturi\TAF FS19 MOD 3D\TEX\STICKERE_TAF.png'
i3dio.i3d.I3D:add_file:DEBUG: [cabina] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: D:\fs22\rahaturi\TAF FS19 MOD 3D\TEX\STICKERE_TAF.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: D:\fs22\rahaturi\TAF FS19 MOD 3D\TEX\STICKERE_TAF.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: E:\SteamLibrary\steamapps\common\Farming Simulator 22\data
i3dio.node_classes.file.Image:_copy_file:INFO: [STICKERE_TAF.png] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [STICKERE_TAF.png] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [STICKERE_TAF.png] copied to 'D:\fs22\fr fs22\tafuri\nou taf 690 pes\Piese\textures\STICKERE_TAF.png'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [STICKERE_TAF.png] Resolved filepath: textures\STICKERE_TAF.png
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [STICKERE_TAF.png] Filling out basic attributes, {name='textures/STICKERE_TAF.png', nodeId='3'}
i3dio.node_classes.node.Material:_normal_from_nodes:ERROR: [STICKERE_TAF] Has an improperly setup Normalmap
Traceback (most recent call last):
  File "C:\Users\mihai\AppData\Roaming\Blender Foundation\Blender\2.91\scripts\addons\i3dio\node_classes\material.py", line 79, in _normal_from_nodes
    normal_image_path = normal_node_socket.links[0].from_node.inputs['Color'].links[0] \
IndexError: tuple index out of range
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [STICKERE_TAF] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [taf2.012] Has material 'CABINA'
i3dio.i3d.I3D:add_material:DEBUG: [cabina] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [CABINA] Filling out basic attributes, {name='CABINA', nodeId='4'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: D:\fs22\rahaturi\TAF FS19 MOD 3D\TEX\TexturaAO_CapTAF.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: D:\fs22\rahaturi\TAF FS19 MOD 3D\TEX\TexturaAO_CapTAF.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: E:\SteamLibrary\steamapps\common\Farming Simulator 22\data
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [CABINA] Has diffuse texture 'D:\fs22\rahaturi\TAF FS19 MOD 3D\TEX\TexturaAO_CapTAF.png'
i3dio.i3d.I3D:add_file:DEBUG: [cabina] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: D:\fs22\rahaturi\TAF FS19 MOD 3D\TEX\TexturaAO_CapTAF.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: D:\fs22\rahaturi\TAF FS19 MOD 3D\TEX\TexturaAO_CapTAF.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: E:\SteamLibrary\steamapps\common\Farming Simulator 22\data
i3dio.node_classes.file.Image:_copy_file:INFO: [TexturaAO_CapTAF.png] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [TexturaAO_CapTAF.png] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [TexturaAO_CapTAF.png] copied to 'D:\fs22\fr fs22\tafuri\nou taf 690 pes\Piese\textures\TexturaAO_CapTAF.png'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [TexturaAO_CapTAF.png] Resolved filepath: textures\TexturaAO_CapTAF.png
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [TexturaAO_CapTAF.png] Filling out basic attributes, {name='textures/TexturaAO_CapTAF.png', nodeId='4'}
i3dio.node_classes.node.Material:_normal_from_nodes:ERROR: [CABINA] Has an improperly setup Normalmap
Traceback (most recent call last):
  File "C:\Users\mihai\AppData\Roaming\Blender Foundation\Blender\2.91\scripts\addons\i3dio\node_classes\material.py", line 79, in _normal_from_nodes
    normal_image_path = normal_node_socket.links[0].from_node.inputs['Color'].links[0] \
IndexError: tuple index out of range
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [CABINA] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [taf2.012] Has material 'GAUGES'
i3dio.i3d.I3D:add_material:DEBUG: [cabina] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [GAUGES] Filling out basic attributes, {name='GAUGES', nodeId='5'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: D:\fs22\rahaturi\TAF FS19 MOD 3D\TEX\Textura_Bord.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: D:\fs22\rahaturi\TAF FS19 MOD 3D\TEX\Textura_Bord.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: E:\SteamLibrary\steamapps\common\Farming Simulator 22\data
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [GAUGES] Has diffuse texture 'D:\fs22\rahaturi\TAF FS19 MOD 3D\TEX\Textura_Bord.png'
i3dio.i3d.I3D:add_file:DEBUG: [cabina] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: D:\fs22\rahaturi\TAF FS19 MOD 3D\TEX\Textura_Bord.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: D:\fs22\rahaturi\TAF FS19 MOD 3D\TEX\Textura_Bord.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: E:\SteamLibrary\steamapps\common\Farming Simulator 22\data
i3dio.node_classes.file.Image:_copy_file:INFO: [Textura_Bord.png] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [Textura_Bord.png] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [Textura_Bord.png] copied to 'D:\fs22\fr fs22\tafuri\nou taf 690 pes\Piese\textures\Textura_Bord.png'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [Textura_Bord.png] Resolved filepath: textures\Textura_Bord.png
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [Textura_Bord.png] Filling out basic attributes, {name='textures/Textura_Bord.png', nodeId='5'}
i3dio.node_classes.node.Material:_normal_from_nodes:ERROR: [GAUGES] Has an improperly setup Normalmap
Traceback (most recent call last):
  File "C:\Users\mihai\AppData\Roaming\Blender Foundation\Blender\2.91\scripts\addons\i3dio\node_classes\material.py", line 79, in _normal_from_nodes
    normal_image_path = normal_node_socket.links[0].from_node.inputs['Color'].links[0] \
IndexError: tuple index out of range
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [GAUGES] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO: [taf2.012] Has material 'TEXTURA_BORD'
i3dio.i3d.I3D:add_material:DEBUG: [cabina] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [TEXTURA_BORD] Filling out basic attributes, {name='TEXTURA_BORD', nodeId='6'}
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: D:\fs22\rahaturi\TAF FS19 MOD 3D\TEX\TAPITERIE.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: D:\fs22\rahaturi\TAF FS19 MOD 3D\TEX\TAPITERIE.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: E:\SteamLibrary\steamapps\common\Farming Simulator 22\data
i3dio.node_classes.node.Material:_diffuse_from_nodes:DEBUG: [TEXTURA_BORD] Has diffuse texture 'D:\fs22\rahaturi\TAF FS19 MOD 3D\TEX\TAPITERIE.png'
i3dio.i3d.I3D:add_file:DEBUG: [cabina] New File
i3dio.utility:as_fs_relative_path:DEBUG: Original filepath: D:\fs22\rahaturi\TAF FS19 MOD 3D\TEX\TAPITERIE.png
i3dio.utility:as_fs_relative_path:DEBUG: Cleaned filepath: D:\fs22\rahaturi\TAF FS19 MOD 3D\TEX\TAPITERIE.png
i3dio.utility:as_fs_relative_path:DEBUG: FS data path: E:\SteamLibrary\steamapps\common\Farming Simulator 22\data
i3dio.node_classes.file.Image:_copy_file:INFO: [TAPITERIE.png] is not an FS builtin and will be copied
i3dio.node_classes.file.Image:_copy_file:DEBUG: [TAPITERIE.png] will be copied using the 'MODHUB' hierarchy structure
i3dio.node_classes.file.Image:_copy_file:INFO: [TAPITERIE.png] copied to 'D:\fs22\fr fs22\tafuri\nou taf 690 pes\Piese\textures\TAPITERIE.png'
i3dio.node_classes.file.Image:_resolve_filepath:INFO: [TAPITERIE.png] Resolved filepath: textures\TAPITERIE.png
i3dio.node_classes.file.Image:_create_xml_element:DEBUG: [TAPITERIE.png] Filling out basic attributes, {name='textures/TAPITERIE.png', nodeId='6'}
i3dio.node_classes.node.Material:_normal_from_nodes:ERROR: [TEXTURA_BORD] Has an improperly setup Normalmap
Traceback (most recent call last):
  File "C:\Users\mihai\AppData\Roaming\Blender Foundation\Blender\2.91\scripts\addons\i3dio\node_classes\material.py", line 79, in _normal_from_nodes
    normal_image_path = normal_node_socket.links[0].from_node.inputs['Color'].links[0] \
IndexError: tuple index out of range
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [TEXTURA_BORD] Has no Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [taf2.012] Subset with index [0] based on material 'CAB2'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [taf2.012] Processing subset: materialId="1" numTriangles="37282" firstIndex="0" firstVertex="0" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [taf2.012] Has subset 'CAB2' with '37282' triangles and materialId="1" numTriangles="37282" firstIndex="0" firstVertex="0" numIndices="111846" numVertices="49131"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [taf2.012] Subset with index [1] based on material 'sita'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [taf2.012] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [taf2.012] Processing subset: materialId="2" numTriangles="4" firstIndex="111846" firstVertex="49131" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [taf2.012] Has subset 'sita' with '4' triangles and materialId="2" numTriangles="4" firstIndex="111846" firstVertex="49131" numIndices="12" numVertices="8"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [taf2.012] Subset with index [2] based on material 'STICKERE_TAF'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [taf2.012] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [taf2.012] Processing subset: materialId="3" numTriangles="36" firstIndex="111858" firstVertex="49139" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [taf2.012] Has subset 'STICKERE_TAF' with '36' triangles and materialId="3" numTriangles="36" firstIndex="111858" firstVertex="49139" numIndices="108" numVertices="52"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [taf2.012] Subset with index [3] based on material 'CABINA'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [taf2.012] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [taf2.012] Processing subset: materialId="4" numTriangles="724" firstIndex="111966" firstVertex="49191" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [taf2.012] Has subset 'CABINA' with '724' triangles and materialId="4" numTriangles="724" firstIndex="111966" firstVertex="49191" numIndices="2172" numVertices="1318"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [taf2.012] Subset with index [4] based on material 'GAUGES'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [taf2.012] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [taf2.012] Processing subset: materialId="5" numTriangles="1777" firstIndex="114138" firstVertex="50509" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [taf2.012] Has subset 'GAUGES' with '1777' triangles and materialId="5" numTriangles="1777" firstIndex="114138" firstVertex="50509" numIndices="5331" numVertices="2343"
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [taf2.012] Subset with index [5] based on material 'TEXTURA_BORD'
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [taf2.012] Previous subset exists
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [taf2.012] Processing subset: materialId="6" numTriangles="737" firstIndex="119469" firstVertex="52852" numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [taf2.012] Has subset 'TEXTURA_BORD' with '737' triangles and materialId="6" numTriangles="737" firstIndex="119469" firstVertex="52852" numIndices="2211" numVertices="866"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [taf2.012] Has '6' subsets, '40560' triangles and '53718' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [cabina] has shape ID '1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [cabina] transforming to new transform-basis with <Matrix 4x4 (0.0100,  0.0000,  0.0000, 0.0000)
            (0.0000, -0.0000, -0.0100, 0.0000)
            (0.0000,  0.0100, -0.0000, 0.0000)
            (0.0000,  0.0000,  0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [cabina] translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [cabina] translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [cabina] has rotation(degrees): [90 -0 0]
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [cabina] has scale: [0.01 0.01 0.01]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [cabina] Initialized as a 'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [cabina] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [cabina] no more children to process in object
